The PS4 was unveiled last night, in that people talked about it but didn’t show it, say when it would be available or how much it would cost. I’m not going to go down the list of promised features, as there were plenty of other sites on hand to cover the event and you’ve probably already read about the PS4 from those sites.
I will, instead, point you to John Teti’s excellent post at the AV Club’s Gameological Society. It hits on everything I think was wrong with this kind of event as well as the the fallacy that more power is the only thing artists need to make good art. Here’s a taste of John’s piece, but you really should go read the whole thing:
Expanding the technological capabilities of our game machines is not inherently bad, but treating new tech as a magic bullet is a self-destructive delusion (if a familiar one). The reason that so many games suck is not because the technology is too modest. The reason that so many games suck is because so many games suck. Making art is hard. No microchip changes that.