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Cracked LCD- Hearthstone (IOS) in Review

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After a lengthy public beta, a general release on PC and Mac and then an agonizingly long one week delay following a “soft launch”, Blizzard’s much-ballyhooed Hearthstone: Heroes of Warcraft has finally hit the platform that could potentially make this free-to-play collectible card game a phenomenon. Hearthstone on iPad is a masterful implementation of a masterfully designed game rich with the kind of polish, refinement and attention to detail that has qualified Blizzard’s best work reaching back to the very first Warcraft. Bar none, Hearthstone is the best card game available on IOS and it may just be one of the most significant examples of video games finally repaying all of that debt they’ve had to tabletop games for all of these years. Continue Reading…

Cracked LCD- Hey Kid, Wanna “Back” a Copy of Catacombs?

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I recently had a moment of weakness. I failed a saving throw and started thinking about “backing” a Kickstarter “project” despite my sincere reservations and general animosity toward the shift the hobby and video gaming industry has made toward crowdfunding everything. I’m not quite sure how gaming consumers could not be tired of the seemingly endless parade of vaporware products sold on cute videos, pictures of prototype miniatures, a phony sense of exclusivity and of course the nonsense notion that you are somehow supporting creators’ dreams rather than just paying up front for a product that may or may not meet expectations. It’s a sad day and age when all of these carpetbagging hucksters shilling zombie dungeon crawl tactical skirmish miniatures games (with REAL metal coins) are making a kind of money that has eluded the hobby industry for a couple of decades now by selling games based on “stretch goals” rather than product quality and company reputation. Continue Reading…

Cracked LCD: The Mushroom Eaters in Review

 

mushroom eaters boardNate Hayden’s The Mushroom Eaters is a very limited release from micropublisher Blast City Games. You might remember Mr. Hayden from the ravishingly grim black metal brawl Cave Evil from a couple of years ago. He’s shifted gears with this release, producing one of the most profound, transcendental gaming experiences I have ever had in a lifetime of playing games.  When I call this game “challenging”, I don’t mean that it’s tough to beat or that the rules are complex. I mean that its theme and the way the subject matter engages the player is especially demanding and in a way that isn’t just rare in the games medium- it’s almost nonexistent. I don’t know that I’ve ever played a more provocative and daring game that risks everything- including core notions of “fun” and “competition”- to illustrate what is ultimately a journey of the mind, body and spirit. And yes, this game is about tripping on psychedelic mushrooms as the title suggests. Continue Reading…

Cracked LCD- Looking at Legendary: Kirby Wept.

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Upper Deck’s Legendary: A Marvel Deckbuilding Game was released in 2012 and it’s been a successful product line supported by one big box expansions, two small ones and more on the way. Reviews have been mostly positive and for good reason. It’s a fun to play, easy to play deckbuilder that brings forward some of the best elements of previous games in the genre but layered with Marvel Comics characters, an appealing competitive but co-op approach and a touch of storytelling. Fans of Spider-Man, the Avengers, the X-Men and more obscure heroes like Iron Fist and Moon Knight will find a lot to like in this game.

But I’m not here to review the game.  I’m already well behind the review curve on and besides that, I just picked it up in a trade and have only just started getting into it. Instead, I’m here to administer a critical beatdown in the name of good taste and aesthetics. Legendary is a visual nightmare, a trainwreck of graphic design that dashes the viewer’s eyes against tacky artwork, horrible layouts, poorly chosen typography, ill-advised effects and an overall failure to visually present a game based upon a highly visual medium. Continue Reading…

Cracked LCD- There Will Be Games HD IV: Tyranny and the Hired Hand

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By popular request, here’s another entry in my reprint series of “There Will Be Games”, a saga of hobby game store ownership…this year will be ten years since we opened, I can’t believe it. In this segment we’re up and running but The Man, symbolized in our story by The Barrister, is already coming down on the kids who just want to get their kicks.  Who’s ever heard of wearing a tie into a game store, anyway?

Continue Reading…

Cracked LCD- Warhammer: Diskwars in Review

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My first reaction to Fantasy Flight Games’ Warhammer: Diskwars was “they’re bringing back Diskwars? What’s next, Vortex?” My second reaction, after reading the advance post of the rules was “hey, this actually looks pretty fun.” My third reaction after playing it was “holy shit, I’ve been waiting for this game my entire gaming life.” Continue Reading…

No High Scores’ Titanfall Coverage HERE!

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Oh boy, unless you live in South Africa or made the wise decision to not purchase the Microsoft Xbox One Cable TV Reciever and Political Advertisement Delivery Device, the much-ballyhooed TITANFALL arrives tomorrow!  It is sure to be the beginning of at least three years of a glorious run before the servers shut down and the game is no longer playable since it’s a mulitplayer only, online online title. You may have noticed that here at NHS we haven’t written about it. The reason for this is threefold: 1)I don’t think any of us have an Xbox One 2) I don’t think any of us really care and 3) you can read piles of articles about TITANFALL over at Electronic Arts’ marketing site, IGN.com. But we’ve got to keep up with the teenybopper video game blogs to look legit,  so I thought I would step up to make sure that NHS has at least one article about this system-selling sure-to-be blockbuster. So here’s a screenshot of Iron Soldier for the Atari Jaguar.

Cracked LCD- Navajo Wars in Review

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Joel Toppen’s Navajo Wars: A History of the American Southwest, 1598-1864 is the story of the slow-motion apocalypse of a people. The game is, as you might guess from the title, about the Navajo (Dine) people of the American Southwest and their struggle to maintain their families, culture and ways of life in the face of Spanish, Mexican and American encroachment. Long before Kit Carson comes onto the scene during the Civil War to rope the Navajo onto a reservation, it’s clear that this is not a battle the Dine are going to win. This is, quite wilfully, a game about the twilight of these people and your success in guiding their fate is measured by a degree of inevitable failure. The game has much in common with other card-driven wargames in that specific historical beats, personalities and turns of events are unavoidable and your ability to anticipate and mitigate the script of history is critical. But it doesn’t really play like anything descended from We The People.

Continue Reading…

Cracked LCD: Theseus: The Dark Orbit in Review

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When I first played Michal Oracz’s Theseus: The Dark Project I scrambled for references to try to quantify the experience.  I attempted to draw some kind of tenuous connection to Mr. Oracz’s previous success, a little game known as Neuroshima Hex. But that failed, apart from the fact that both are highly abstract, tactical games. I tried to parse how a game that I thought was going to be some kind of Space Hulk thing turned out to be so strange,  with unusually restrictive rules and often inflexible gameplay yet with an ample sense of theme and setting. The mechanics were from out of nowhere- I couldn’t draw a sensible lineage to anything other than Manacala, of all things. My initial reaction is best summed up as “what in the hell was that?”

And that, readers, is an awesome feeling.

Continue Reading…

Cracked LCD- Legacy: The Testament of Duke de Crecy in Review

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In case you haven’t noticed, Polish publishers Portal have been doing some pretty interesting board games over the past several years, reaching back to the widely beloved Neuroshima Hex on through last year’s smash Robinson Crusoe. For the next two weeks, I’ll be taking a look at two of their most recent issues. First up is Legacy: The Testament of Duke de Crecy, a worker placement game with a surprisingly compelling thematic conceit. Continue Reading…

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