Here there be dragons. We’re jumping right in this week. There’s a 30-minute gameplay video of Dragon Age: Inquisition that has, so far, managed to survive YouTube scrutiny. It’s from Bioware presentation given to attendees at Digiexpo (whatever that is) and, for fans of the series, it’s worth taking the time to watch. Some highlights:
- Right from the get go, they’re quick to point out that the area they’re traveling in is bigger than all of Dragon Age 2. Me thinks Bioware still feels a wee bit stung by criticism of DA2 being too small. The thing is, size and scale were never Dragon Age 2′s problem.
- Combat does look like a meld of both of the DA games. At about 18 minutes in they show off the tactical camera, which is available in the console versions this time around. That said, it still looks a bit arcadey, though it’s impossible to say when you’re watching someone else control the action. There is also a section that shows off group tactics that feels very DA2. I’m hopeful, but this is the kind of thing you have to be hands-on to get a feel for.
- Combat difficulty does not scale based on your character level. This is a good thing, so long as the world is designed properly.
- Lots of emphasis on decision-making in this video. In this case, do you defend a town from vile beasties or do you stock up the nearby keep to prevent it from being lost. This element overarches the entire 30 minute demo and is very promising as your choice does appear to affect both the world at large and the members of your party. Yes, yes, appearances can be deceiving and they often are. If you skip ahead, however, to the 24-minute mark, you get a good (narrated) summary of how this particular decision can effect the world at large.
- Speaking of the world, the 14-minute mark has a world map view that is cool for series fans as it actually shows elements of the DA-verse that we’ve only heard of so far, but not seen. I don’t think I’ve seen a map that showed more than Ferelden (and Kirkwall) and getting to see where some of the nations are in relation to each other was worth geeking out over.
I’ve embedded the video after the break, along with your usual dish of Brakketology-style musings…