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What to Make of Newly Announced Ultima Forever

EDIT: I changed the title on this post after posting. Yes, I’m wholly dubious of the likelihood of this game appealing to me, but I’m sure there are some good people working on this project and they deserve to have it judged on what it actually is when it’s done.

Not to date myself, but I remember walking into the B. Dalton’s at the mall near my dad’s and seeing the Ultima IV box sitting on one of the shelves. Yes, B. Dalton’s once stocked video games. Yes, there used to be a chain of bookstores called B. Dalton’s. Yes, this will border on a “get offa my lawn” post. I loved the art on that box, by the way. Way cooler than the crowded image you see above. Sorry artist who drew that, I’m just a simple creature.

So… yeah. There it is. EA and Bioware/Mythic have announced a new, long-rumored Ultima title, Ultima Forever: Quest for the Avatar. (I see what you did there.) I’d say it’s something of a franchise reboot that begins with retelling Ultima 4: Quest of the Avatar, except it’s really probably not so much.

You see, I started playing games with the Sierra Quest stuff and Ultima. Ultima has been the single most influential gaming franchise in my life. I still have every boxed copy of the game from U4 to U9. I have the pewter ankh, the “silver” codex coin, the moonstone, and all the cloth maps. So, you’ll have to excuse me if I approach this one with a skeptical eye.

They’re saying it’s not an MMO, but it sure doesn’t sound single-player. It’s not a remake, but it is sort of telling Ultima 4′s story. It is free to play, but they’re really hoping you’ll spend money in the game.  It will be available for PC and iPad. So there’s that. On the other hand, they’re talking about adventuring in parties of four and choosing only between mage and wizard character classes and using “action RPG” on the homepage and something about “Lady British” and then Todd’s head just sort of pops. Not even a pop with authority. More like the sound you can make yourself by putting your index finger against the inside of your cheek and snapping it back out again. It’s the sort of madness that makes me refer to myself in the third-person and not even care.

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This Borderlands 2 Trailer Sleeps Tonight

Hey, look! A Borderlands 2 trailer that I’m posting because if I don’t Brandon would return from his vacation and stab me in the forehead with a ball-point pen. Also, it’s pretty hilarious.

Steam Summer Sale Starts… Whenever You Can Get In

A little riddle for you all on a random Thursday afternoon in July: How do you know when a Steam Summer Sale has begun?

A: You go to the page in your browser and get Error 503.

Seriously, I think that screen is hilarious, which probably says all kinds of things about me. Whatever. Click away and maybe you’ll have better luck.

Mordin Solus: Where Mass Effect 3 Gets Everything Right

Since the release of the “Extended Cut” DLC a couple of weeks ago, I have been studiously replaying Mass Effect 3. Yes, I realize I can just re-do the ending from my first trip through the game, and I have (the very last bits anyway), but I’ve been looking for an excuse to bring forward my renegade Femshep from Mass Effects 1 and 2 and this gave me that excuse. This post isn’t about the ending, however. You’ve heard all about that already and have your own opinion. This post is about Mordin Solus, whose storyline in Mass 3 I just wrapped up for the second time.

The Solus resolution struck me on a couple of fronts. One, he’s one of the more engaging characters in the Mass Effect universe. He’s an amazing character in Mass Effect 2 and is even better here. What makes him such an interesting case study in Mass Effect 3, however, isn’t just that he’s a great character, it’s that his story can have such radically different results based on decisions you made across all three Mass Effect games. (Yes, all three.) More impressive than that is the fact that each of the three radically different outcomes I’m aware of, are universally well done. Mordin Solus is the face of everything the Mass Effect series is capable of getting right.

In the rest of this post thar be spoilers. Ye been warned…

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Jumping the Shark Episode #133

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Image: Filomena Scalise / FreeDigitalPhotos.net

For Jumping the Shark #133, Brandon and Bill celebrate the coming of Summoner Wars on the iOS. (I’m sure I’ll join the jubilee soon. Took the time to figure it out over the weekend and am starting to feel its draw.) There’s also some Amazing Spider-Man discussion and a Bill tangent about not liking fun murderers. And really, who does? Leading off this week, though, Brandon and I wax poetic about the revised Mass Effect 3 ending and he gets me to say something that, in a righteous universe, ought to never ever happen – “Brandon, you’re right.”

And even now a chill goes down my spine.

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War of the Roses Beta Signups

From the desk at Paradox:

NEW YORK – July 6, 2012 – Paradox Interactive and Fatshark announced that, after recently completing a successful closed alpha, sign-ups for a chance to participate in beta testing for upcoming medieval multiplayer combat title War of the Roses has now opened to the public. Starting today, players can enroll to be a Knight in the King’s army and help restore order to England by visiting the following link: http://www.waroftherosesthegame.com/

When signing up to guarantee their access to enter the beta, future knights will obtain a unique referrer URL from the King that can be shared across social media channels. When five friends use this player-specific link to sign up for the beta, the player who is linked to the URL will be granted a secure spot in the beta.

I saw this back in January in Stockholm and it looked pretty damn good, particularly if you were a fan of the multiplayer component of Mount & Blade: Warband.

Jumping the Shark Episode #132

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Image: Filomena Scalise / FreeDigitalPhotos.net

The gang’s all back together for episode 132 of Jumping the Shark, though I’m a bit poorer than I was two weeks ago. This week we talk a bit more about my trip to the Pinball Museum and my dicey encounters with the revised AI in the Civilization 5 expansion Gods and Kings, while Bill tries out a little Trine 2-themed occupational therapy, and Brandon cleans up the streets of Gotham in Lego Batman 2 before taking a trip down the third part of Rain Slick Precipice of Darkness.

It’s like 1,000 degrees outside and storms ravage half the continent. Do yourself a favor – stay inside and listen to podcasts. It’s the right thing to do!

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New Assassin’s Creed III Trailer

Assassin’s Creed III has a new trailer. First off it confused the hell out of me because there’s a line in there that reads, “This July 4th, Ignite the Revolution.” At that point I’d honestly thought I’d missed a memo and this game, which isn’t actually releasing until the end of October, was coming out tomorrow. Weird. More than that, though, I’m embedding this trailer because of  how much it looks like they’re aping the amazing trailer released last year for Bioshock: Infinite. I’ve included that one after the break…

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Skills Eroded: My Trip to The Las Vegas Pinball Museum

Pinball Museum Las Vegas

I am not a connoisseur of pinball. I can’t recite the history of great tables from the 60s through to the present day or tell you why one table or another is particularly legendary. But that said, I’ve certainly played my share, be it  the racing themed machine in the basement of my childhood home (I no longer remember its name), or the steady stream of tables at the bowling alley my dad took me to every Saturday morning, which ranged from Funhouse to  Dr. Dude to T2, or the plethora of tables that put in an appearance at the local arcade – Pinbot, Elvira, Star Wars, Twilight Zone and several more I don’t really remember.  My favorite pinball machine of them all was the one located in the basement of the student union where I attended Western Michigan University during the mid 90s – Star Trek: The Next Generation. I was good at it too. At least I think I was. I could plug in a quarter and knock that ball around for a good long while.

As I discovered during my trip to the Las Vegas Pinball Museum, if I ever really was good at that game, or pinball in general, I’m certainly not anymore…

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Jumping the Shark Podcast #130

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Image: Filomena Scalise / FreeDigitalPhotos.net

After the tragic loss of the original Jumping the Shark #129 and the subsequent (and awesome) Cackowski-Schnell One-Man Jam that replaced it, the gang gets back on track this week by reminiscing about the week that was at E3. We talk games. We talk fashion. We talk fine dining. And we talk who would win in a battle royale between dinosaurs and plankton. (At least two of these things are true.) As this posts I’ll literally be on a plane bound for Vegas, so I leave you in the steady hands of the writers here who actually -you know- write stuff. Have a wonderful week everyone. Hopefully I make it home without being destitute and hooked on crack. No promises.

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