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Cracked LCD- There Will Be Games HD #2: Money Is Not Our God

 monopoly_money_1

Another installment of There Will Be Games HD- read #1 if you haven’t already, it’s like a comic book and you’ve got to read it in order.  In this act, we introduce a new character- Money.   He’s a real fucking asshole sometimes.  But then he can be pretty awesome too.  The problem is that the son of a bitch always wants to be the center of attention even when you think what you’re doing is something out of love, passion, or caring. So let’s again return to my first-ever reprint series, and the saga of the ill-starred hobby game shop I co-owned.

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Tuesday Pontificat’n – The Ownership is Overrated Edition

Gamestop Used Games

So, a few more cards are now on the table. I’m not going to write much (this time) about the console themselves. Matt already did a fantastic job assessing each company’s sales pitch. Do go read it, if you haven’t yet. (What I find interesting is that in a generation where both platforms are based on x86 architecture, they’ve certainly found ways to wholly differentiate themselves. Bravo!) What I’ve found fascinating to watch since the initial One unveiling and in the wake of Monday’s E3 press conferences is this love affair we all seem to be having with game “ownership,” now that console gamers everywhere are terrified of losing it.

Right now, the One’s current feature list has precisely one deal-breaker for me. The once every 24-hour check-in required for me to keep access to my games library is a non-starter. It’s a poison pill that will kill the console and I’d be shocked –SHOCKED!– if this policy doesn’t change by release (or within the first year). Take that away, however, and much of the vitriol directed towards the Xbox One has to do with the fact that it’s a blatant attempt to end the era in which we “own” our games, thus killing off the used game market as we know it. This is troubling to people who feel they’ve done quite well by its existence — Gamestop, people saving $5 on a used game, people spending $60 on a game knowing they can get a chunk back for their next purchase by turning it around right quick. It’s been a decent ride for you folks and Sony is shrewd to make continued embrace of this model a marketing point for the PS4. It’s still all going to end, though. It’s a matter of time.

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E3 and the Longest Game

ps4 announcement

Sony has now shown its hand for the PlayStation 4 at E3, and it looks to be aiming squarely at the hardcore gaming market. In what is certainly not a co-incidence their latest press release was at pains to point out that the PS4 will be doing exactly the opposite of all the things that have so annoyed hobby gamers about the Xbox One so far. It won’t need to connect to the internet once per day. It will run used games. It might not be backwards compatible but you will be able to play PS3 titles streamed online through Gaikai. It’ll be cheaper, and have a bigger library of indie games. The message from Sony couldn’t be clearer: we’re the hardware for serious gamers, and we’re listening to what you want.

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Cracked LCD- Warhammer Quest IOS in Review

Warhammer Quest shot 1I’m not the one to ask if Rodeo Games’ Warhammer Quest adequately simulates or replicates the out-of-print and outrageously expensive board game upon which the app is based. Confessional, I never got a chance to play it. By the time I had caught up with wanting to play the widely beloved and venerated dungeoncrawl- regarded by many to be the best of the genre- it was already priced out of my willing-to-spend range and most of my owning friends had moved on to other games. But I also wouldn’t be able to tell you because Rodeo Games willfully back-ended all of the board gamey stuff and turned out a video game based on a board game, most definitely not a “port”. Thankfully, that means there are no silly animations of clattering dice or digital card decks flippity-flapping around. But that also means that the game is often maddeningly opaque and mechanically obscure. Continue Reading…

Tuesday Babbling – Returns on a Wednesday Edition

xboxone

I’ve had this post, half-finished, in the hopper for about three weeks. I call it being fashionably late to the party. Regardless, there’s been much ballyhoo about the Xbox One in the weeks since Microsoft disappointed gamers everywhere by not making them center stage at The Grand Unwrapping of 2013. Why we seem to care so much about this is rather beyond me.

Folks, this one wasn’t about us and that’s neither a slight, nor a problem…

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What “Next Generation” Means to Me

nextgen

We’re a couple of days away from this year’s E3, when the Captains of the Video Game Industry will issue forth with the usual ridiculous spectacle as the suits take the stage to tell us what we can expect in the coming year. Of course, the 2013 edition of E3 is different than the last eight because we’re going to be told more completely (?) what the “next generation” of console gaming is going to look like. Speaking as someone who has literally played video games for my entire life, for over 30 years- I could not give two flying, flipping f#$ks and a deep-bowel s&%t about what Don Mattrick or any of the other used car salesmen they’ll trot out on stage have to say. Continue Reading…

Cracked LCD- Sentinels of the Multiverse Retroview

sentinels

I liked- but most definitely did not love- Greater Than Games’ Sentinels of the Multiverse back when I first reviewed it in 2011. Less than two years on, the game has seen three major add-ons (Rook City, Infernal Relics, Shattered Timelines )and an array of character, villain, and environment micro-expansions. I actually did not realize that there was a second edition, dubbed the “Enhanced Edition” that clears up some rules issues, adds a new balancing mechanic based on the number of players, and provides much-needed status tokens. I thought it would be a great candidate for the Retroview treatment, just as the Lord of the Rings LCG was. Thanks to a charitable friend, I was able to get my hands on practically everything available for the game to date so I’ve been spending the past couple of weeks playing solo and multiplayer games to capture a sense of where I am with the game at this stage in its apparently ongoing development. Continue Reading…

Mice and Mystics Review

Mice & Mystics box shot

Once upon a time, there was a boy. And the boy loved games very much.

He would pester his friends and his parents to play games all the time, but while they loved him, they didn’t love games quite so much and he never seemed to get to play as much as he would like. Then, one day, he read a book about a game called Dungeons & Dragons, and his little eyes grew round and bright like brass buttons, and he knew his world would never be the same again.

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Cracked LCD Classics- There Will Be Games HD #1

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It’s turning to summer here in Atlanta, which means soon it will be so humid that you will be able to look out your window and see schools of fish swimming by. For most folks, summertime makes them think of dreadful things like beaches and cookouts. For me, it takes me back to the summer of 2006 when the game shop I owned and operated with two partners , Atlanta Game Factory, was going strong. I think of scorching hot days driving through Atlanta rush hour traffic in my beloved and airless ’82 Chevrolet Scottsdale, trying to get to a local distributor to pick up Magic cards for the Friday Night Magic booster draft. I remember sitting out back priming Warmachine figures and shooting the shit with Peter, Mike, and Elliot. Waking up every warm morning and not caring one lick that I had a twelve hour work day ahead of me. It was my favorite time with the store, the best summer I ever had. Continue Reading…

Why Metro Last Light Disappoints

Metro

First off, hey, remember me? I used to write here a lot! Good to see you too.

So…first BioShock Infinite and now this.

Metro 2033 was one of the smartest, original and most challenging shooters to appear on the scene in quite some time when THQ and 4A Games released it back in 2010. Flawed? Yeah, but its uncompromising design made for one of the best gaming experiences of the year.

Now, with Metro Last Light we get a drop dead gorgeous sequel set in the same bleak, worn out world but this time it seems…different. Milder. Safer. “Streamlined” and Corporate.

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