Archive - DS / 3DS RSS Feed

Jumping the Shark Podcast #126

No High Scores Podcast Logo

Image: Filomena Scalise / FreeDigitalPhotos.net

I’m running behind to make my flight to LA for E3, so I’m stealing Brandon’s show synopsis from the Libsyn page:

It’s the Pre-E3 show! Also, Bill is high on painkillers, so woohoo! First we get into Bill’s unfortunate end as E-i-C of GameShark.com, then we talk about what we’re most looking forward to at E3 (hint, it’s hugs) and then Brandon talks about Harley Quinn’s revenge and Dragon’s Dogma.

Enjoy!

Direct Download
iTunes Link
RSS Feed
Past Episodes
Edit Type: Skype
(The embedded feed is after the break.)
Continue Reading…

Various News Musings

Technically, as a blogger, you aren’t supposed to do this. The idea is to post a lot of quick hitter stories and build up your post count and content rate.

But I feel like hell today so I figured I’d shoot off a rapid fire article with some news industry blurbs in one catch-all post! Convenient, eh?

Truth is, some of this stuff doesn’t need its own story so let’s do some conglomerating.

Continue Reading…

Will Next-Next-Gen Save Racing Games?

Is that the answer? Is the current hardware the reason why games like Split/Second and Blur fail to make a dent at retail? That is the opinion of Gareth Wilson, formerly Bizarre Creations. There’s some interesting quotes here in the OXM interview.

You remember Blur, right? A kart racer with some neat ideas, but in the end…a kart racer. I played a surprising amount of Blur and, while a decent enough game, still –it clearly was going to have limited appeal. It was also well received by the media and even that couldn’t save it.

“Over the past three years since our purchase of Bizarre Creations, the fundamentals of the racing genre have changed significantly. Although we made a substantial investment in creating a new IP, Blur, it did not find a commercial audience. The problem with Blur, Split Second or Motorstorm is they’re probably just a bit too niche for the modern market. They’d probably do great as downloadable titles but the market just isn’t there any more.”

He’s right. A game like Blur or Split/Second battling the $60 retail game is a recipe for, well, what happened to Blur and Split/Second. It’s not that racing games can’t succeed at full retail but when you have Forza and GT — how many racing games, regardless of the sim aspects, can the market support? So a huge investment into a new IP like Blur was perhaps not the best move, especially at a $60 price point.

Wilson suggests that new hardware is the answer.

“We need a new console. Racing games always do well when a new console comes out, and you do a new physics engine and improved graphics, but towards the end of a console cycle it’s always quite hard to push racing games, I think, because if you’ve DiRT 1 do you need DiRT 3? If you’ve got PGR3 do you need PGR4? I’m not so sure. It really relies on technology, the racing genre. Maybe more than other genres. So with the next hardware we should be able to create features with another level of immersion and quality.”

Is it the need for new hardware?

Or the need for a more affordable product in a marketplace that can’t support a lot of similar style games?

Nintendo to Embrace the Digital Future (Finally)

As much as I love Nintendo and their games, their reticence to handle the online portion of the games business has bordered on the maddening. No, that’s not true. It borders on maddening in that it crossed that border into full on, balls out crazy and maybe it occasionally heads back to the border of maddening to watch the sane people go about their business.

Let’s count the ways in which Nintendo has been less than open towards anything online. Sure, the DS line, the Wii and the 3DS allow for online play but you have to navigate an extremely unfriendly system of friend codes, blood sacrifices and other ridiculous nonsense to hook up with your friends and play. I realize that Nintendo’s reasoning behind this was to control who can and can’t see your kids online when they play but the end result was a system that made playing online Nintendo games with your friends a pain in the Koopa, provided you could find an online game you wanted to play.

Shopping for digital games was less maddening but still not a walk in the park. Different eShops existed for DS games than 3DS games. Moving purchased games between systems was impossible and despite the 3DS and DSi being open in regard to extra storage, full sized games were traditionally relegated to cartridges, virtual console titles aside.

For a very long time, it appeared that not only did Nintendo not get online play and distribution, but it simply didn’t care, which makes yesterday’s announcement from Nintendo all the more surprising.

Continue Reading…

Jumping the Shark Podcast #120

No High Scores Podcast Logo

Image: Filomena Scalise / FreeDigitalPhotos.net

This week’s Jumping the Shark has a giant plateful of Witcher 2 discussion. What makes it and its world unique? How does the combat translate to the console? Why do these games continue to stuff trivial loot in every barrel and bookshelf? After that, Brandon and Bill talk Prey 2 and what all the rumors of cancellation and delay might mean for the game. This is, much to my chagrin, a second week in which I miss the show, this time because of a wonky Internet connection that wouldn’t let me stay online for more than about ten minutes at a go. Send all complaints to Comcast. They deserve them.

Direct Download
iTunes Link
RSS Feed
Past Episodes
Edit Type: Skype
(The embedded feed is after the break.)
Continue Reading…

Jumping the Shark Podcast #119

No High Scores Podcast Logo

Image: Filomena Scalise / FreeDigitalPhotos.net

I missed this week’s show and have yet to listen in, so the description for this week comes to you courtesy of Brandon: “No Todd this week but Michael Barnes joins us to talk about Lords of Waterdeep, the iPad as a board game device and the joy of Dark Souls. More importantly, The Straw takes the hosting reins, ushering in a new era of podcast history. He also talks a lot about The Witcher 2 on the 360.”

I am told Bill hosted this show. Be afraid. Be very f***ing afraid.

Direct Download
iTunes Link
RSS Feed
Past Episodes
Edit Type: Skype
(The embedded feed is after the break.)
Continue Reading…

Jumping the Shark Podcast #118

No High Scores Podcast Logo

Image: Filomena Scalise / FreeDigitalPhotos.net

With Bill and Brandon off traveling the world (sort of), their seats on this week’s Jumping the Shark are ably filled by fellow No High Scores comrades, Brian Rowe and Matt Thrower, who join Todd this week to talk about the challenge developers face in giving gamers the information they need to overcome challenges without letting it get too easy or frustratingly difficult. After that, the discussion turns towards topic of locking games to specific user accounts and what makes Steam different from the prospect of retail games being locked to a console or user for next-gen consoles. All that and more awaits you in episode 118!

Direct Download
iTunes Link
RSS Feed
Past Episodes
Edit Type: Skype
(The embedded feed is after the break.)

Continue Reading…

Kid Icarus Uprising in Review- Nintendo Soars

Let’s get it out of the way up front- the controls in Kid Icarus: Uprising for the 3DS are not nearly as bad as the Metacritic hivemind would have you believe. They’re unconventional but hardly ineffective, and after a minute or two of awkwardness odds are you’ll figure out what works and is comfortable for you. I’m on a Gamefly rental so I don’t have the fancy stand, and I doubt I would use it anyway.

Stand or not, Kid Icarus: Uprising is quite a surprise. After being disappointed by Nintendo’s pandering appeals to grade school nostalgia one too many times, I was prepared to write this game off as another empty retro-reboot, this time for a non-franchise that only ever had one fondly remembered entry to begin with. Chick’s review at Quarter to Three convinced me to make the difficult decision to put it in my Gamefly queue, and now I’m thinking I may actually buy the damn game. Continue Reading…

Pushed Around by the Industry

Bully - Indian burn on the playground

We had a lengthy discussion on this week’s Jumping the Shark about the next console generation and how Sony and Microsoft may use their next-gen hardware to clamp down the used game market by locking game purchases to specific consoles or user accounts. Don’t worry, this is not another diatribe over whether or not it’s okay for the used game market to exist. I’m on record as being fine with it. I don’t buy games used and I very rarely sell them back to a place like Gamestop, but I’ve no truck with the process. What I don’t particularly like, however, is just how brazenly the heavies in this industry are poking their fingers into my life and pocket book and justifying the action by insinuating I’m some sort of degenerate if I’d prefer to bargain hunt for the best value on my ever scarcer dollar.

These companies are waging a war with gamers right now and their weapons are $60 price points, season passes, day one DLC releases, mandatory online connections to play, etc. At the rate we’re going, to play games in 2028 you’ll have to have  a publisher representative in the room with you while you play and you’ll be the one paying for his time.

EDIT: Per VRaptor117 in the comments section, this representative will henceforth be known as your friendly neighborhood In-house Fun-gineer. 

Continue Reading…

Calendar Man – Week of 4/2

Through the magic of the 21st century I’m writing this column while nowhere near a computer! I’m assuming I’m nowhere near a computer as by now I should be in Florida and I’m fairly certain that if I am near a computer, my wife will kill me.

This week has the Devil May Cry HD collection and Kinect Star Wars as well as the long awaited Xenoblade Chronicles for the Wii. You can also finally get your hands on the Oblivion/Fallout 3 double pack, which is probably entirely too much Bethesda for one setting. I mean, seriously. That’s like ninety jillion hours of Bethesda gaming.

Continue Reading…

Page 3 of 6«12345»...Last »