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Cracked LCD: Simpler Times- Nostalgia for the Wooden Boot

simpler times

I recently picked up a second hand copy of Origin, a game that Asmodee released last year that didn’t really have much of an impact in the face of the countless deckbuilders, Kickstarter zombie miniature games, worker placement titles and LCG add-ons that crowded it out. It just came in the mail and I popped open the colorful box, depicting a friendly scene of some folks playing the game. Inside were all of these wonderful people pawns laid out in the insert each engraved with primitive detail, mimicking the kind of early sculpture the expanding civilizations depicted in the game might have made. For the first time in a long while, I was charmed by the contents of a game box and the presentation of them. Continue Reading…

Cracked LCD- Monster Derby in Review

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A few years back when the Japanese roll-and-move rumble Magical Athlete was making the rounds, my friend Frank Branham pulled this esoteric and extremely ugly game from the deepest recesses of his voluminous game collection. He said it was a lot like Magical Athlete, and he wasn’t kidding. This 1994 title had a similar “racing monsters with special powers ” concept but it was slightly more complex with die-rolling combat, terrain effects and a mutual control scheme whereby players secretly try to maneuver their win, place and show picks to earn points when- or if- they finish. I was surprised to see that the game was designed by Jeff Siadek, who has become known in recent years for a couple of really good small press titles such as Battlestations, Lifeboat and World Conquerors. Continue Reading…

Cracked LCD- Hearthstone (IOS) in Review

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After a lengthy public beta, a general release on PC and Mac and then an agonizingly long one week delay following a “soft launch”, Blizzard’s much-ballyhooed Hearthstone: Heroes of Warcraft has finally hit the platform that could potentially make this free-to-play collectible card game a phenomenon. Hearthstone on iPad is a masterful implementation of a masterfully designed game rich with the kind of polish, refinement and attention to detail that has qualified Blizzard’s best work reaching back to the very first Warcraft. Bar none, Hearthstone is the best card game available on IOS and it may just be one of the most significant examples of video games finally repaying all of that debt they’ve had to tabletop games for all of these years. Continue Reading…

Wiz-War: Malefic Curses Review

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Wiz-War makes me angry. I get angry when I have the wrong cards, when the dice fall wrong, when the wrong people gang up on me. But that’s good anger. The bad anger is all the years I spent not playing this great game while it was out of print, until Fantasy Flight picked up the license for an eight edition. Now, in true Fantasy Flight style, there’s an expansion: Malefic Curses.

The box contains a board and pieces for a fifth player and three new schools of magic. A lot of people have been waiting for this largely for that fifth participant, but I’m not one of them. Wiz-War is a pretty chaotic game, and works best when clipping along at a premium pace. Five, I think, is too many. The additional interaction is fun, of course, but it’s not enough to compensate for the extra downtime.

Still, the fact that the new board is purple is a bonus since it now means no-one has to play the urine yellow mage from the base game when you’re playing with four. So it’s not all bad.

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Cracked LCD- Hey Kid, Wanna “Back” a Copy of Catacombs?

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I recently had a moment of weakness. I failed a saving throw and started thinking about “backing” a Kickstarter “project” despite my sincere reservations and general animosity toward the shift the hobby and video gaming industry has made toward crowdfunding everything. I’m not quite sure how gaming consumers could not be tired of the seemingly endless parade of vaporware products sold on cute videos, pictures of prototype miniatures, a phony sense of exclusivity and of course the nonsense notion that you are somehow supporting creators’ dreams rather than just paying up front for a product that may or may not meet expectations. It’s a sad day and age when all of these carpetbagging hucksters shilling zombie dungeon crawl tactical skirmish miniatures games (with REAL metal coins) are making a kind of money that has eluded the hobby industry for a couple of decades now by selling games based on “stretch goals” rather than product quality and company reputation. Continue Reading…

Cracked LCD: The Mushroom Eaters in Review

 

mushroom eaters boardNate Hayden’s The Mushroom Eaters is a very limited release from micropublisher Blast City Games. You might remember Mr. Hayden from the ravishingly grim black metal brawl Cave Evil from a couple of years ago. He’s shifted gears with this release, producing one of the most profound, transcendental gaming experiences I have ever had in a lifetime of playing games.  When I call this game “challenging”, I don’t mean that it’s tough to beat or that the rules are complex. I mean that its theme and the way the subject matter engages the player is especially demanding and in a way that isn’t just rare in the games medium- it’s almost nonexistent. I don’t know that I’ve ever played a more provocative and daring game that risks everything- including core notions of “fun” and “competition”- to illustrate what is ultimately a journey of the mind, body and spirit. And yes, this game is about tripping on psychedelic mushrooms as the title suggests. Continue Reading…

Splendor Review

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When I cracked the shrink on Splendor (what happened to the missing ‘u’?), I got a nasty surprise. I really thought that so many people had taken the piss out of the overuse of the “Renaissance merchants impressing nobility” theme in games that it had rightly been killed, had its head cut off and its mouth stuffed with garlic-infused meeples that it was gone forever. Yet it it was again, in my hands, in 2014.

But review copies are review copies, so with a heavy heart I began to dig into the box. A deck of cards with some lovely, if rather generic, artwork depicting various scenese of Renaissance life. Some delightfully hefty gem tokens in various colours. A punchboard of nobles and a page of rules. So it was easy to learn, and it looked nice.

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Cracked LCD- Looking at Legendary: Kirby Wept.

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Upper Deck’s Legendary: A Marvel Deckbuilding Game was released in 2012 and it’s been a successful product line supported by one big box expansions, two small ones and more on the way. Reviews have been mostly positive and for good reason. It’s a fun to play, easy to play deckbuilder that brings forward some of the best elements of previous games in the genre but layered with Marvel Comics characters, an appealing competitive but co-op approach and a touch of storytelling. Fans of Spider-Man, the Avengers, the X-Men and more obscure heroes like Iron Fist and Moon Knight will find a lot to like in this game.

But I’m not here to review the game.  I’m already well behind the review curve on and besides that, I just picked it up in a trade and have only just started getting into it. Instead, I’m here to administer a critical beatdown in the name of good taste and aesthetics. Legendary is a visual nightmare, a trainwreck of graphic design that dashes the viewer’s eyes against tacky artwork, horrible layouts, poorly chosen typography, ill-advised effects and an overall failure to visually present a game based upon a highly visual medium. Continue Reading…

Cracked LCD- There Will Be Games HD IV: Tyranny and the Hired Hand

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By popular request, here’s another entry in my reprint series of “There Will Be Games”, a saga of hobby game store ownership…this year will be ten years since we opened, I can’t believe it. In this segment we’re up and running but The Man, symbolized in our story by The Barrister, is already coming down on the kids who just want to get their kicks.  Who’s ever heard of wearing a tie into a game store, anyway?

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Cracked LCD- Warhammer: Diskwars in Review

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My first reaction to Fantasy Flight Games’ Warhammer: Diskwars was “they’re bringing back Diskwars? What’s next, Vortex?” My second reaction, after reading the advance post of the rules was “hey, this actually looks pretty fun.” My third reaction after playing it was “holy shit, I’ve been waiting for this game my entire gaming life.” Continue Reading…

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