Image: Filomena Scalise / FreeDigitalPhotos.net
This week’s Jumping the Shark brings the exciting return of the musical interlude! But not in the way you think I mean. Also, I do a little night-walking in Neverwinter, as I reach back into my gaming library for a taste of Neverwinter Nights 2′s D&D 3.5 ruleset goodness. Find out what makes this still a game worth getting into despite some frustrating pieces that’ll never work quite right. Seriously, little NPC dudes, stop running headlong into traps! Brandon, meanwhile, has created a scourge of Echo soldiers in the recently released iOS game, Echo Prime. He comes away mightily impressed. Not so impressive was his journey into the streets of Gotham in Batman: Arkham Origins. Did no one at Splash Damage notice that they have Batman standing blithely around while a dude gets straight-up murdered and think to say, “Hey, this is kinda out of character?” Finally, we get to the real issue of the day, in which I explain to Brandon what made Pacific Rim a far better movie of metal monstrosities punching things than Transformers.
Production Note: We’ve brought this up in the show a couple times, but just to make sure you’ll all fully aware, we’ve officially gone to the every other week model for JtS releases. Our apologies to those of you who liked getting your weekly dose, we love you all, but with just two to three of us available (and sometimes not even that) in any given week, there are too many “real life” commitments going on to keep it going weekly. Hopefully, however, you’ll find that the extra week gives us more to play and more to talk about, resulting in better shows!
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Musical interlude, “Gentle Autumn Breeze,” by Garret Dwyer.
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