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Prototype 2 Trailer

Prototype: the game that gave me more gamer fatigue than any in recent memory has a sequel coming that’s due in 2012.

The trailer discusses what has happened to Alex Mercer (hint: he’s a dick) and shows off the new protagonist. This game is clearly in the “wait and see” camp for me. There are a lot of design issues that need to be rectified before I get excited about another Prototype game. Hopefully we’ll get some more info on this one soon.

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Egypt on Your iPad

Unlike Todd’s post about Hunters: Episode One on the iPad, I haven’t played Egypt Engineering an Empire. However, I’m a sucker for anything like this and I don’t know of too many games in this genre on that platform, so it might be worth investigating. I mean come on: Egyptians, Syrians, Persians, Babylonians? I have to at least try this.

Some info:

HISTORY Egypt Engineering an Empire allows players to build their own empire from its foundations to the height of its power. Acting as the leader of a territory from the Egyptian Empire, players manage all aspects of its rise, from economic growth to political power, the development of armies, and expansion into other regions by war and diplomacy.

There’s a line about rich graphics and gameplay which I’ll choose to ignore, but head over to the game’s product page for screens and additional information. I’m going to grab this today.

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A Game of Thrones: Genesis Screenshots

Focus Home and Cyanide released a batch of screenshots today for its upcoming spin on A Game of Thrones. Now, it’s true, we don’t normally post screenshots but I thought this was a bit topical since the show just started. Plus, hey we may start posting more screenshots and this seemed a good time to start.

Speaking of, what did everyone think of episode 1?

On to the pics…

These new screenshots show off the coast of Dorne where Queen Nymeria and her people landed, as well as the troops of House Tyrell confronting House Lannister.

Click on the image for a high res screen.

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King Arthur Collection Announced

Paradox today announced the King Arthur Collection. I played the original game — it’s like a Total War game in the time of mythical Britannia. It was also freaking hard. I can’t speak to the expansions and the DLC packs, but if anyone did play these let me know. If the campaign wasn’t so brutal I’d have played it more as I liked the basic design quite a bit.

The King Arthur Collection includes:

King Arthur: The Role-playing Game
The Saxons expansion
The Druids expansion
Knights and Vassals DLC
Legendary Artifacts DLC

Features include:

• Real-time fantasy battles: Engage in battles featuring thousands of soldiers and renowned heroes, such as Sir Lancelot and Merlin.

• Turn-based campaign map: Britannia is represented as a three- dimensional topographic map.

• Create your own legend: The saga of King Arthur, an epic tale about the conquest of Britannia, is told through a story-based campaign.

• Morality Chart: Every decision you make in the game will influence King Arthur’s position on the Morality Chart. These choices unlock special content, allies, heroes, units, and developments.

• RPG elements: Heroes learn skills, spells, and abilities. They can also use magic items or become liege lords, entrusted with the leadership of a province.

The pack is set for a late May release.

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Gamefly Takes on the Postal Service…And Wins!

No High Scores

I’m a big fan of Gamefly. I’m lucky enough to have a shipping center in Tampa, which means that, in most cases, games only take two days to get here and with the FastReturn business, my next game can ship once my returned game hits the post office. On a more practical note, getting games via Gamefly is, many times, the difference between doing a review, and getting paid, and not. Anonymous emails to Bill Harris aside, the number of review copies I’ve received has dropped off dramatically over the past year or so and games are too expensive to purchase every time I have an assignment, so Gamefly is it.

So when I read an article about how Gamefly’s monthly profits were being eaten up by fees they had to pay to the Postal Service for hand sorting, fees not charged to either Blockbuster or Netflix, despite the mailings from all three companies being very similar, I got worried. Businesses that don’t make profits eventually go out of business, unless their banks or US auto manufacturers at which point they get bailed out, but unfortunately, Gamefly ain’t too big to fail.

Gamefly took their dispute with the Postal Service all the way to the top, in this case the Postal Regulatory Committee, and yesterday the ruling of the committee came down in Gamefly’s favor. It was determined that Netflix and Blockbuster were being afforded a preference not afforded to Gamefly and that just ain’t cool man. The Postal Service is to start giving Gamefly the same breaks that Netflix and Blockbuster have, which, hopefully means Gamefly can stay in business and I can keep reviewing cruddy 3DS game. When I get to rent games, we all win.

Seen at GameSpot

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Chaosium preps Call of Cthulhu 30th Anniversary Collector's Edition

Let me get this straight. I don’t play pen-and-paper roleplaying games anymore. Period. OK, we did a little one-off of one of those goofball D&D box sets with the CD audio last year but my days of talking with funny accents and scribbling out elaborate adventures for unappreciative friends is long over. That being said, aside from D&D and Star Frontiers, the RPG I loved the most was Call of Cthulhu. I think it still stands as the best roleplaying system ever developed. It’s a simple system with percentile-based resolutions and plenty of room for great Lovecraftian storytelling and atmosphere. It’s also served as the basis for a lot of other media, ranging from the Arkham Horror and Mansions of Madness board games to the Shadow of the Comet and Dark Corners of the Earth video games. It’s a gaming institution.

It’s hard to believe the game’s been around for 30 years and to celebrate its publisher, Chaosium, is printing up a single batch of these ultra-eldritch, faux-leatherbound editions due for release in August. This is a 320 page book with hand-sewn binding and printed on super nice art print-quality paper. There’s probably a bunch of really cool illustrations in it as well. It’s $65, and I wouldn’t mind having one if only for old time’s sake.

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Face to Face with Pinball FX2's new "Mars" table

I remember watching late night TV many years ago and seeing those ads for the Richard Hoaglund VHS tapes where he talked about the face on Mars and it kind of freaked me out. Now I just think of that line from Bowie’s “Moonage Daydream”- “press your space face close to mine, love”. Or sometimes it reminds me of “Life on Mars” from Hunky Dory.

What I’m also freaking out about it, albeit in a good way, is that there’s a new Pinball FX2 table on the shelf of your local Xbox Live Arcade. It’s Mars, and it’s a port from Zen Studios’ PSN platform, Zen Pinball. I’ve had access to it for a week and having put in some good time with it I’m glad to report that it’s definitely in line with the rest of their top-flight digital pinball tables. It’s a fun table with a fairly clear and uncluttered playfield, simple mission progression, and lots of fun novelties including a crazy zero-G multiball and holograms by the shuttleload. If Portal 2 didn’t give you your fill of spidery robots, there’s one here for you as well. The Mars exploration theme (including that damn face and the supposed pyramids) is well implemented. I love the themes these guys use, they’ve got a great eye for unusual themes that make for great pinball tables, Rocky and Bullwinkle notwithstanding. This is also one of their easiest tables, so if you’re easily frustrated by dropout lanes or low-scoring balls I think this one might be more accomodating. If you’re a pinball wizard like myself, you might find that the challenge isn’t nearly as compelling as it is in Rome or Blade.

But it’s only 240 MS points. You can’t go wrong unless you hate pinball. If that’s the case I’m not sure it’s going to work out between us anyway.

I hear tell that their next FX2 table is another Marvel one. Wanna bet it’s Cap, Thor, or Avengers?

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Xbox Live Activity is Revealing

Major Nelson’s blog today revealed the Xbox Live activity based on unique users for the week of April 11.

According to ‘Major’:

These lists are based on global unique users connected to Xbox Live or in the case of Arcade and Indie Games, full versions purchased during the week. Some content (and therefore the links) may not be available in all Xbox LIVE regions.

While this doesn’t really have everything to do with sales, it is interesting data. It shows what people are playing, and what they are not playing — at least to some extent. The number of people that play Halo and Call of Duty in its various forms, every day, continues to prove that I’m an old man who is out of touch.

According to the XBLA list Clash of Heroes is 9th, which places it behind, wait, Braid? Limbo? That new game about Dishwashers? (Granted Barnes liked that one a lot.) Damn people Clash of Heroes is pure digital addiction and it’s 9th? I am disappointed in all of you. We’ll see how it does next week.

Here’s the full listings, with indie games as well.

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Giant Bomb Posts Activision Memos

Did you ever get an email from someone and immediately realized that, whoops, that was absolutely not meant for you to read?

Yet you read it anyway?

It’s impossible to turn away, isn’t it? Giant Bomb posted an article today revealing an internal Activision memo that was sent to employees and was then leaked. There’s nothing earth shattering in this memo, really. There’s another one coming tomorrow about Guitar Hero which I think could prove a hell of a lot more entertaining. This one? It’s about Call of Duty and how it can avoid Guitar Hero’s fate. Activision loves them some Call of Duty. Duh. It’s worth reading, just so you can read an internal memo, but it’s laundry that isn’t really dirty. Here’s hoping the Guitar Hero memo (which may also touch on the killing of True Crime: Hong Kong) is full on blazing.

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Might & Magic Heroes VI Delayed Until September

No High Scores reader and 4-time contest loser KyleS emailed me news about the delay of Might & Magic Heroes VI via a post on the game’s Facebook page.

The post reads as follows:

Hello everyone,

As you might have read it on the official Might & Magic Heroes VI website and forum, the game release has been postponed to September 8th.
We want to ensure that the game quality will go beyond your expectations!

So there you have it. Thanks Kyle. Now I’m going back to bed as I still have a fever. Email Brandon anything else today. He’s bored.

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