Dragon Con 2012 was my 20th year attending the Southeast’s largest fan convention, and if you’ve followed my coverage of it over the past couple of years you probably know most of what I’m going to say about it. Yes, the kinds of things that got me more or less excommunicated from their press list. Hey, I didn’t realize they’d actually go and read my articles. I’m not sorry for pointing out the rudeness and lack of hygiene of the geeks in attendance, nor am I sorry for jabbing at the has-been and never-was celebrities that make up the guest list. The toilets in the gaming area really are the most unsanitary place on Earth, I’m not making it up. Continue Reading…
If you head on over to robertsspaceindustries.com you’ll see a screen like the one captured above. The little question mark doo-hickey asks for the answer to the Ultimate Question, which anyone who’s ever read the legendary Hitchiker’s Guide to the Galaxy knows is 42. (You have no idea how smug I felt when that log-in actually worked.) At that point you’ll see a message from Wing Commander creator Chris Robers revealing his intent to make a new game, or in his words, “And if you would indulge me I would like to create a world for you.”
More from Mr. Roberts:
As my dad always said, proper preparation prevents piss poor performance. In other words, take some time out of your day to visit the newly released Borderlands 2 skill point calculator and figure out how best to assign 50 levels of glorious skill point madness. That link is for the siren’s skill point calculator, but there are links at the bottom of the page for every character class.
Now, I know that you may be confused as to all of the options, so I’m going to make it easy for you. These are, in no uncertain terms, the things you should be most concerned with:
- Keeping me alive
- Reviving me
- Killing those that would prevent the previous two points
Now, if you’re playing a Commando and you want to roll with Team Binky, I better see not one, but two saber turrets drop when you call ‘em forth. They also better have rockets and they better be magnetic. If they don’t, go back home and don’t come back until you can spec your character properly.
Me, I’m having a hard time deciding if I want to do more damage and cause neat things like explosions and elemental damage when I phaselock someone, or if I should focus on more healing oriented skills. Seeing how I tend to rush into battle in a desperate effort to collect every bullet fired in Pandora and store them in my liver, I’m thinking healing might be the better choice. Then again, if there are no enemies to shoot me, what need do I have for healing?
Hey, it’s a week until Borderlands 2! Hooray! Things are coming out this week, but none of them are Borderlands 2, so they don’t interest me. If you like hockey, you may feel differently, as NHL 13 comes out. NBA Baller Beats also releases, but I’m not sure anyone would admit to wanting to play that game. If it had nothing but jump shots, we may have been able to convince Bill to play, but alas, nary a long bomb to be found. Bill Abner’s relatively Kinect-free existence continues to this day.
Up to this point I knew absolutely nothing about this game, but Battlestar Galactica fans, this freeware mod for Descent: Freespace 2 is for you. Hopefully the game itself is at least half as cool as this trailer for it. Seriously, it makes me want to go suit up. Right. Now.
If only I knew what became of my old CH Flightstick Pro and accompanying throttle. Not that myPC has an serial ports to connect them to. My goodness, it really has been a long time since the days of Wing Commander and X-Wing/Tie Fighter. And just why did I never get around to the Freespace games? Folly, I tell you. Pure folly.
Spotted at RPS.
One of my favorite games, if not my #1 favorite game, is Blood Bowl. I adore almost everything about it. Problem is, I never get to play it much these days. Funny thing is I really don’t know why — I play a lot of boardgames but BB has remained packed up for quite some time now. I blame Cyanide. (Hey why not?)
It’s likely because Blood Bowl:
A: Is at its best when playing long term in tourney or league play
B: Is a bit antiquated in its rules
C: Takes a while to play
Don’t get me wrong, I still love the old game, but there’s nothing wrong with a new spin and perhaps a little innovation.
Enter DreadBall from Mantic Games.
The Kickstarter has raised $160,000 to date which has unlocked a slew of “stretch goals” and after reading everything I can about the game it looks like it could be a nice successor to Blood Bowl. Blood Bowl is such an established franchise filled with reams and reams of house rules, living rules, fan made teams, etc. that Dreadball will be behind that curve at first. I think the game, even with all the goals, will carry four teams to start.
But it looks modern, and sounds like it plays fast and fun without much downtime. I’m pledging.
I’m currently in the middle of two different games, at two different difficulty levels, providing two different level of challenge and two different opportunities for progress. I’ve always been somewhat averse to high difficulty levels, but never really took the time to figure out why, other than chalking it up to a well developed sense of laziness.
The two games I’m talking about are Darksiders II (no surprise) and the just released English translation of Inquisitor, Czech developer Cinemax’s 2009 PC RPG about killer bats and torture (not necessarily in that order).
Word has trickled down to me this morning that one of my most anticipated games of 2012, Eador: Masters of the Broken World, has made its way to Steam Greenlight. So hop on over and give it a thumbs up vote post haste.
If you want some more info on the game check out my lengthy Q&A with Snowbird’s Vladimir Tortsov. I am telling you this game sounds and looks awesome.
We founded ArenaNet to innovate, so Guild Wars 2 was our opportunity to question everything – to make a game that defies existing conventions. If you love MMOs, you’ll wanna check out Guild Wars 2. And if you hate MMOs, you’ll really wanna check out Guild Wars 2.
That line is from ArenaNet’s MMO Manifesto video, which I embedded in a blurb I wrote a few days before Guild Wars 2 launched. As a rank MMO amateur who likes his single-player fantasy RPGs, the video effectively sold me on trying the game. After all, I was in the mood for a high fantasy RPG and since I largely hate MMOs, I “really” need to check this game out, right?
Among a host of other promises, the game promised a better combat model, a more immersive world in which you feel a little less like one of a billion other hosers all doing the same thing, and perhaps most significantly, no grinding. After roughly a dozen hours with the game, it’s hard to say that it really cashes in on these promises. No, you’re not collecting a dozen wolf pets every fifteen minutes and the game does solve a lot of problems that MMOs have, but it is most decidedly not a game for people who hate MMOs. If that’s you, do what I failed to do and just save your money. Dark Souls PC is just $40 on Steam. Maybe try that.
The above video is a video that Bill sent to me today because, apparently, Bill thinks that I have a deep and abiding love of country music. I do not. In fact, when I listen to country music, I understand why some people think that all rap and/or hip-hop sounds the same. When I hear country music, all I hear are slide guitars and pickup truck commercials. I’m not saying that’s an appropriate response to a genre of music that is, most likely, as varied and multidimensional as the genres that I love, I’m just telling you what goes on in my little pea-brain.
Honestly, I didn’t get through the entire song because it was not my cup of tea (trying to be polite here), but it did leave an impression on me in that I think that the team-up of an angel and a cowboy would make for an excellent video game.