I like my new job. I get to dabble in boardgames all day — either our own designs or mucking around with other games just to stay current. It’s not unlike a videogame writer; you need to be able to TALK about games when you talk to people at shows or on forums. A big part of my job, at least at conventions, is being able to communicate to people.
I cannot tell you how many people asked me at WBC “So what would you compare Road to Enlightenment to?”
Gamers are savvy enough to spot bullshit. “Why this game is totally unlike anything you have ever played!”
That won’t work. So you have to be able to compare/contrast and generally sound like you know what you are talking about. Then you have to be able, when demoing a game, to see what people react to and what causes them to shrug. Some of you will not believe me when I say this but I love interacting with people — specifically on topics where we share a common interest.
There are also things about the job that are a tad annoying. The shipping nightmare story…that wasn’t fun. Printing off and packing and shipping every Kickstarter order…I could do without that.