The world is full of things that should not work, but somehow do: pineapple on Pizza, or mixing opera and hip-hop, or making jokes about death. Some examples are personal, others largely universal. And to that last list we can now add a game called The Quiet Year.
The Quiet Year calls itself a map-making game, but it isn’t really, even though you do make a map as you play it. A lot of people seem to refer to it as a role-playing game but it isn’t that either, since it actively discourages you from the minutiae of its character’s lives. It’s one of a small but growing group of storytelling games, where a simple structure is used to explore the player’s imaginations.