Godzilla: Kaiju World Wars in Review

This week in Cracked LCD I’m reviewing Godzilla: Kaiju World Wars, the first big-box game to be released by novelty stuffed animal company Toy Vault. For reasons unknown, they hired Richard Berg to design the game. Berg is best known for ultra-detailed, complex war games where historical accuracy is more important than fun or playability. He also doesn’t seem to particularly have much stock or interest in Godzilla and his cronies. The result is a disasterous, confusing, and poorly executed game that I’d easily rank among the worst that I’ve played this decade. It just flat out sucks, and I hate to report that but there it is.

I don’t suspect that I’ll be on the Toy Vault press list for long, but so it goes. I can’t in good conscience recommend that anyone spend seventy freaking dollars on this turkey for any reason.

Dungeon Siege III No High Scores Giveaway!


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**Contest is over folks. Thanks for entering!**

I think it’s high time for another sweet NHS giveaway, don’t you?

This week we are giving away a brand new, unopened and still shining with shrink wrap copy of Dungeon Siege III for the Xbox 360.

And how do you enter this nifty little contest?

You leave a comment below, telling us why you should win a copy of Dungeon Siege III and forever offering your devotion to No High Scores, even if Barnes ends up killing a LARPer at the next Dragon Con in Atlanta.

It’s just that easy.

It is NOT that easy if you live outside of the United States because you aren’t eligible. I’m sorry. I’ll make it up to you. The contest ends Sunday.

From Dust to Hit PC on July 27


Ubisoft announced today that From Dust will be available for PC on most major download services on July 27 for $15. This game looks really, really cool. Check out our E3 write up here (http://www.gameshark.com/e3-2011/12/f.htm#fromdust) and watch that video because it’s a good one.

The game will also drop on July 27 on Xbox Live Arcade. This one’s high on the Abner Watch List, which as you know carries an unprecedented amount of weight. Just ask me, I’ll tell you.

Marathon Free on iPad Today, But Only the Low Res One

No High Scores

Way, way back, back before there was a Halo, hell, back before there was a Myth, Bungie made a first person shooter for the Mac. Crazy, I know, but they did and it was called Marathon. It had dedicated voice chat in multiplayer, dual wielding, separate maps for multiplayer, all sorts of things that are common now but were far from it back in 1994. Those of you without access to a wayback machine can relive those high flying days of 1994 on their fancy new iPads today. Marathon is out for the iPad and all it will cost you is a whole lot of nothing. Well, that is if you’re ok with low-res textures. If you have a discerning eye, you can pay $3.99 for a high resolution texture pack. Now, that may seem somewhat shifty but seeing how this port is entirely fan made, I’m ok with it. Besides, I’m a low res kind of guy.

Civ World Launches on Facebook


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Civ has entered the world of Social Gaming. I fiddled with this for about 20 minutes today. It’s cute.

Take it for a spin here: http://apps.facebook.com/civworld

Bethesda Announces Dishonored


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Bethesda has unveiled its latest IP, an open world stealth-action game dubbed Dishonored. As bland as that name is, there’s some talent involved here as developer Arkane Studios (Arx Fatalis) has Harvey Smith on board (Deus Ex) and Viktor Antonov (Half-Life 2′s City 17).

Very little info is available other than “Hey we’re making this game!” and you can go to the new website to learn absolutely nothing more about it at the moment.

http://www.dishonored.com/

Might & Magic 25th Anniversary Trailer


Just what I needed today, to feel like a decrepit old man wearing black socks and watering his lawn.

Sony Joins Paywall Ranks; Hates Used Games


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The little trend isn’t going away, you know. Sony will start tying its PSN Pass into its own games starting with Resistance 3, which is set to launch in September.

So much like an EA or THQ game, you will have to enter in a code to access various features and online play and once you activate it, it lessens the value of trading a game in. If you want to reuse the code you need to ante up.

Says Sony:

“This program will be game-specific. Games that are a part of this program will include a single-use registration code that grants the account holder redeeming the code full online access for that title. This is an important initiative as it allows us to accelerate our commitment to enhancing premium online services across our first party game portfolio.”

That’s Sony PR at work. This is all about trade-ins and not a “commitment to enhancing premium online services”. This is about getting their $60, and as a company, it’s hard to blame them when they get nothing when a used game is bought at GameStop for 5 bucks cheaper than retail.

Ah, I love the smell of cash in the morning. When huge corporations fight we all win!

The Secret World Trailer


The makers of the Conan MMO are trying their hand at a conspiracy MMO. This looks pretty cool.

I just wish it wasn’t an MMO.

Call of Juarez: The Cartel Comes to Jesus

Oh look, a new seven minute long gameplay video for Call of Juarez: The Cartel. I’m not sure about this one, personally. It looks like it could go either way. I know that I don’t like the whole retina thing when you get shot. Outside of weight lifting, where I know you can lift so hard you detach your retina, I’m not sure how physical trauma coincides with seeing the blood vessels in your eyes. I did like how the video opens with you being tasked to “find Jesus”. While I’m sure that’s the Hay-seus version and not the Our Heavenly Father version, I thought it was funny because clearly, every person in this video would probably be better off if they found Jesus.