Score one for print: 1Up Presents

I don’t know about any of you, but I’m a print magazine fiend. Don’t get me wrong, I live and breath in the online world, it’s the only way I’ll ever get my news, and it’s frankly where I read the majority of my gaming content. But there is something special about a really GOOD game magazine – the exhaustively researched features, the gorgeous layouts, the art itself – I’m a big fan.

So, I got excited when I heard the news that the folks I consider to be the very best of will begin releasing a print publication. Dubbed 1Up Presents, it looks to be the pretty, feature-rich, thoughtful sort of publication I can’t wait to get my grubby hands all over, particularly because a number of features in the first issue focus on Metroid: Other M and its complicated reception.

From the post:

“See, print isn’t dying; it’s simply changing. 1UP Presents isn’t a nationally distributed publication, and you won’t find it on newsracks across America. Instead, it’s a print-on-demand magazine, published for and shipped directly to you by Hewlett-Packard’s MagCloud service… There are no ads in this book, so it’s pure content from start to finish. 1UP Presents isn’t trying to be a chronicle of gaming news, either; you aren’t paying for month-old headlines, previews that will be moot in a few months, or reviews of games that you may have played already by the time you read the book.”

Just look at that cover, with it’s Hitchcock references and stark, distinctive art style. Don’t you think it’s worth a few bucks (the issue will set you back $11)? Jeremy Parish and his cadre are among the best in the business, so I’ll definitely be ordering up a dish of 1Up presents.

Darksiders II: Frak Yeah!

No High Scores

Darksiders II is coming! This is the best news I have heard all day. All week even! I saw Darksiders at my first E3 and immediately fell in love with it. I still consider it one of my favorite games of 2010 and have fond memories of getting profanity laden emails from Bill at 2AM expressing his displeasure with Tiamat. It’s also a game I very happily got all thousand points in, which makes it even more extra special.

As with all of the big releases lately, the news broke as part of a Game Informer cover reveal. There’s not a lot of information yet, but Death takes center stage with War standing on the sidelines. There will be more NPC interaction, more loot and more dungeons. I’m sure there will also be a lot more demons and zombies to kill. One interesting tidbit is that Death is working to restore humanity after the unplanned Apocalypse-with-a-capital-A. One of the things I loved about the first was that War didn’t give a rat’s ass about humanity, he just wanted his name cleared. This should be interesting.

I have a THQ booth tour on my E3 schedule so I’m hoping they show the game off then. That and Saints Row 3 would make for the best booth appointment since I got to see Danielle bring Donkey Kong Country Returns to its knees.

I bet Death’s pony is absolutely bad ass

Aliens: Colonial Marines Teaser. The Bug Hunt is so On.

What? Did the meltdown at Hadley’s Hope not do the trick? I thought that was the only way to be sure!

It’s possible I’m late to this one, but Sega has put up a homepage for the upcoming Gearbox Software title Aliens: Colonial Marines. Along with a bit of baseline info and a single screen shot there’s the teaser embedded above. This is the kind of teaser I can get behind. It shows absolutely zilch in terms of gameplay, but hot damn does it evoke Aliens and get me itching to grab my pulse rifle. Call me a sucker, but I watch that teaser and I don’t care who’s publishing. I don’t care who’s developing. All I know is it picks up where Aliens left off and has enough authentic flavor to it to give me reason to believe they’re taking this game seriously. I’m not slated to see Sega at E3 next week, but you bet your ass I’ll be checking out their booth if they put this on the open floor.

More details from the webpage…

Aliens™: Colonial Marines

You and your friends against the deadliest killers in the galaxy. Another glorious day in the corps.

Buckle up, soldier! Welcome to Aliens: Colonial Marines. Created by Gearbox, the critically acclaimed and fan-favorite developers of Borderlands and Brothers In Arms, this first-person shooter is steeped in the eerie, claustrophobic and terrifying atmosphere that made the Aliens films successful worldwide. You and your friends will become the most badass military outfit in the galaxy – the US Colonial Marines. It’s down to you to not just survive but wipe out the Xeno infestation.


Enlist in the Marine Corps
Bringing you a true sequel to James Cameron’s classic Aliens, get tooled up with classic Marine weapons including pulse rifles, motion trackers and flamethrowers.

The most authentic Aliens experience ever
Using authentic environments inspired by the film series including Hadley’s Hope, the Sulaco and LV-426, you will be immersed in an eerie, atmospheric world where any moment could bring your death.

Drop-in / Drop-out co-operative gameplay
The masters of co-op bring their expertise to the Aliens universe. Xenos getting too tough? Call up your buddies so they can drop in with extra firepower. The whole campaign can be played with a squad of up to four players, dropping in and out as necessary through self-contained missions within an over-arching narrative.

Loadouts and upgrades
Create your perfect killing machine. An extensive upgrade system allows players to customize their characters to play the way they want. Earn experience to get perks, new weapons and new looks for your squad.

Why the 3DS Isn't Red Hot in Japan?

In our little group here at NHS I’m the guy who doesn’t do much handheld gaming. Well, I play Angry Birds on my Droid when I’m stuck at the DMV and I did play Clash of Heroes on the DS like crazy when we drove to Mammoth Cave last year for vacation. This year we’re flying to Yellowstone after E3. My wife is apparently still in “National Park Mode” — but anyway, I’m not what you call a DS gamer.

But if you listened to the podcast this week we riffed a bit on why the 3DS isn’t the smoking hot property we thought it would be — seriously at E3 last year it was THE big ticket item. The Move and the Kinect were literally “meh” as far as buzz was concerned and in fact the Kinect was openly mocked by many who saw it inside the MS Bubble.

Yet the 3DS is stalling.

Eurogamer has posted the results of a survey in Japan as to why that might be the case — 20 reasons are laid out. My favorite:

12. The colour I want isn’t available

Worth a read.

Guardian Heroes XBLA Trailer

Coming to an Xbox Live Marketplace near you this summer.

Carmageddon: Reincarnation Officially Revealed

Ahh Carmageddon. I have such fond memories of the original, playing in a computer lab after graduation with a group of friends, driving over innocent civilians, smiling. The original developer, Stainless Games, is now taking a new game to the download market scene in 2012 — good news indeed.

PR ahead:

The Carmageddon brand has been reacquired by the team that developed the original PC titles Carmageddon and Carmageddon 2: Carpocalypse Now. Stainless Games today announced that a new title is in early development, called ‘Carmageddon: Reincarnation’.

“Carmageddon has returned to its Indie developer roots, and the time is right to bring the game to a new audience,” said Patrick Buckland, CEO and Stainless co-founder. “Originally an ambitious title that tested the hardware limits of its day, we’re excited that the game will finally get the showcase it deserves on today’s platforms.”

“Carmageddon: Reincarnation will feature the same black humour and comic violence that made the original game such a success.” said Neil Barnden, Executive Director and Stainless co-founder. “All the laughs, the crazy power-ups, and extreme destruction will return. We will make sure the existing fans get what they want and expect from a Carmageddon game, and a new generation discovers the delights of sliding into a Cunning Stunt.”

Now in the early stages of pre-production development, ‘Carmageddon: Reincarnation’ is slated for release in 2012. Stainless Games is actively seeking a partner with whom to move the project on to full production.

For more info and a chance to win some limited edition ‘Carmageddon: Reincarnation’ swag visit:

Forza 4 Kinect Features Head Turning!

Full disclosure:

I’m still not on board the Kinect Train. I don’t get it. I don’t care to get it. I still have no interest in it. Well, my daughter does but she’s not writing for the blog now is she?

This could be a case of me being terribly cynical but I just cannot get excited about a great new feature for a driving game which features …head turning.

I could be out of touch, I suppose.

3DS eShop Comes With 3D Pokedex

No High Scores

The 3DS e-Shop is set to drop on June 6th, bringing a wealth of stuff along with it, if you can consider a web browser and a remake of Excitebike “a wealth”. Nintendo has since added to the digital fun, promising to deliver a 3D Pokedex to all of you happy downloaders. The Pokedex will include the beasts from Black and White, with no word on whether older Pokemon will be added however as this is a downloadable item, there’s no reason those creatures can’t be added later. You’ll be able to view 16 beasts at first with more coming via StreetPass and SpotPass interaction. The application pausing on the 3DS isn’t as robust as I would have liked which limits the usability of this Pokedex, but still, a free Pokedex is a free Pokedex.

Wednesday Morning Revenge Courtesy of Deus Ex

Nothing like a little cybermurder to kick off your Wednesday. I’m getting more and more excited for Deus Ex: Human Revolution the more I see of it, which means it will probably suck. Such is the power of positive thinking.

Interplay Struggling: A Shocking Development

No High Scores

Develop Online brings us news today that Interplay is teetering on the verge of bankruptcy, with the fates of all known current projects in doubt. This includes Fallout Online and Earthworm Jim 4.

“We currently have some obligations that we are unable to meet without generating additional income or raising additional capital,” Interplay said.

“If we cannot generate additional income or raise additional capital in the near future, we may become insolvent or be made bankrupt or may become illiquid or worthless.”

Interplay, which also develops games internally, reported a net loss of $1 million in 2010, along with a stockholders’ deficit of $2.8 million and a working capital deficit of $2.8 million.

Additional financing is needed to fund current operations, the firm said.

“However, no assurance can be given that funding can be obtained on acceptable terms, or at all,” it added.

Come on people. Sony just lost like a billion dollars, and you’re whining about a couple million dollar shortfall? Here’s what you do. Call Brandon. Ask for money. He’ll take good care of you.

On a more serious note, what a predictably sad latest and possibly final entry into the history book for what was once a remarkable developer and publisher.