A little background.
If you know me, I mean really know the true me, you know how much I love Blood Bowl. It just makes sense, really. You are combining four of my greatest entertainment loves in the world:
*Turn Based Strategy
It would be the holy trinity of gaming if there weren’t four things.
So when Focus Home and Cyanide started development on a hardcore adaptation of the Games Workshop game I was beyond pumped. I rarely get overly excited about game announcements anymore. As much as I still love and play games on a daily basis you get to a point when announcements are cool and all but in the end — they are a dime a dozen. This was different. This was a game I had been waiting for since MicroLeague’s abomination of a game back in the mid 1990s. But this looked gorgeous, had all of the rules, had a career mode, had skill progression, it was basically the boardgame ported to PC and with a nice starting set of races. It was dreamy.
Then it was released…
Truthfully, Cyanide created what it promised: Blood Bowl on the PC is a faithful adaptation of the boardgame. When released it had some bugs, some skills weren’t working properly and there were other issues with the interface, but on the whole — this was Blood Bowl.
And yet it wasn’t.
The abysmal AI ruined the game for me. Elves that don’t pass, ridiculously aggressive play jumping out of tackle zones, it was a mess. Granted I have been playing Blood Bowl for years and consider myself a better than average bear, but the AI was atrocious and you’d need to be a either a complete newcomer to turn based strategy games let alone a BB newbie to lose to the computer. That…and when I played online matches I had about a 60% success rate — and losing a connection in the 2nd half of a close game was enough for me to weep as I shelved the game and moved on. I even organized a 32 team tournament which crashed and burned along with several lost connections during games.
So along comes The Legendary Edition — Cyanide’s attempt to make things right by adding in more races, some more skills. cleaning up the net code, and doing basically jack shit to the AI. Again…sadness.
I have Blood Bowl still on my hard drive. The icon stares at me every morning and every once in a while I’ll fire up a game and play about eight turns of a match, realize this is pointless, and move on.
ANYWAY, that has nothing to do with this announcement.
So, PR ahead:
Adapted from Games Workshop’s famous board game, the Blood Bowl video game is a violent team sport that mixes football and strategy set in the Warhammer universe. The first game, launched in 2009, managed to gather a
large worldwide community of players and launched its first World Cup in 2010. The big finale took place in Cologne, Germany, where Andriy’s Dark Elves became the very first World Champion of Blood Bowl, the video game.
The finalists shared over $8,000 in cash prizes.
The recent release of Blood Bowl: Legendary Edition helped extend the game’s player base, so it’s no surprise that we announce that registration for the Blood Bowl World Cup 2011 are now open. The competition will exclusively be played online, on the official server.
Players can start preparing their best team for a chance at becoming Blood Bowl’s new World Champion and winning the big cash prize!
Sign up now for the competition on Blood Bowl’s official website! The tournament is open to all Blood Bowl: Legendary Edition players, from all around the world.
More info can be found here: http://www.bloodbowl-game.com