The game I spend the most time with on my iPad is Lost Islands, the free to play Skylanders game from Activision. I don’t usually play free to play games, in fact, with the exception of Jetpack Joyride, I actively avoid them. Lost Islands was another story though, a story with Skylanders in it. Skylanders has three iOS games and a PC game to tie in to the console games, all of which use the figures used in the console games. Cloud Patrol is a shooting gallery game, Battlegrounds is a hex-based, real time action-RPG and Lost Islands is a free to play, kingdom builder. The fact that you can use your figures across all three games made it all the easier to buy more figures for the main game, not that I needed a reason. I mean, come on, this is me. I don’t need reasons to buy toys, but as reasons go, increased utility is a pretty good one.
As I got more figures, my kingdom grew and grew in the usual free to play way. Characters use energy to go on missions, missions that reward them with gold and experience. Gold buys crops which in turn grow more energy. Gold also buys houses which attract Mabu citizens. The more Mabu you have living on your island, the more public buildings you can have. Public buildings and houses grant your kingdom experience. As your kingdom levels up, you can get better houses and better public buildings. As your characters level up, they can go on longer missions that give bigger rewards. Grafted on to all of this is a quest system that rewards you in money, experience and gems, a multi-purpose currency used to buy special buildings, buy new Skylanders and speed up missions and building construction. Finally, there’s a pretty nice “element of the day” mechanic in which Skylanders that match the element of the day get reward bonuses when completing missions and planted crops that match the day’s elements give additional energy.