Oddly, I have never reviewed one of my favorite games of all time – Reiner Knizia’s seminal Tigris & Euphrates. I bought the game back when it was only available as an import, and I have only just last week let go of my original copy. And that was made possible by Fantasy Flight Games’ latest edition, which is I dare say the definitive edition of the game despite the lack of the classic Doris Matthaus illustrations. This is a superlative reprint and it bodes well for FFG’s “Euro Classics” line, which I insist must be at least partly inspired by my Eurogames Reclamation Project.
If you haven’t played T&E, now is the time to do so. It is a tremendous game. It isn’t hard to see the influence of Sackson’s Acquire (another all time favorite) on the design, but where this game really comes alive is in is theme. Sure, you’re just playing tiles to a grid and there isn’t a lick of flavor text but the narrative is bold and the subtext rich. It’s one of the key games that I think really illustrates the difference between theme and setting, the latter of which most people mistake for theme. Pictures, card text, nomenclature are not theme. The meaning of actions and their resonance in our minds, emotions and hearts are theme. Just like in film or novels. The five star review is over at The Review Corner this week. And yes, the Editor-in-Chief’s name is still misspelled on the header.