More Tales from Dunwall

I was lax in posting these yesterday as the thought of hearing more of that awful, awful narration made me want to punch myself. I managed to muddle through it though, for you, so I hope you’re happy!

The first video is a charming story about a boy and his rat friend. The second is about the creator of the mask you’ll wear as you slice and dice your way through Dishonored. Neither make me envy the employees of the Dunwall Tourism and Travel Board.

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Why I Think Borderlands 2 Sucks (But I Like It Anyway!)

 

Borderlands 2 is a terrible game design. It’s boring, tedious, repetitive, and it never actually rewards the player. It’s obviously a successful design because people continue to play and enjoy it. But can you really, honestly say that it’s a great video game? Continue Reading…

Quick Take on the X-COM: Enemy Unknown Demo

To dismiss with this point first, I know Firaxis calls the game XCOM and not X-COM. Screw that noise. We all know better. As for the demo, there’s not a whole lot that can be said about it. It’s very, very brief, taking you through two largely scripted missions and then depositing you at the menu. This isn’t a demo so much as it is a guided tour, so there’s a lot we don’t know (at least those of us, like me, not on the golden ticket list for preview code), including just how much freedom of play the actual game will offer. This was extremely restrictive, but it hints at a world of promise. Here’s what I can tell you based on the 50 or so minutes it took to go from beginning to end on the PC…

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The New Science Overdrive

Today was an interesting day.

It started off with Kickstarter promoting our boardgame The New Science as “Project of the Day.” I assume by the time some of you read this it will no longer BE “of the day” but as I type this…yep…there it is front and center on Kickstarter.com.

Surreal.

It was followed by distributors contacting me wanting to carry the game. Funny how that works, eh? A few hours later we zoomed past our $15,000 goal and we’re currently sitting a tick over 17 grand with three weeks left in the campaign.

Surreal 2x.

Last weekend I was able to show the game off to the masses at Buckeye Game Fest, a small local con with a solid core audience. Richard Launius was there but I never got to meet him. Damn it. But The New Science was a clear hit. People are digging the theme, even the die rolling–sometimes the absolute bane of hardline Eurogamers– fits the theme so well than they don’t seem to mind. I tell you it’s crazy town.

I still need to write the Dark Souls PC review, which is coming along, even though I haven’t technically “finished” the PC version and have yet to see the new content. GFWL really hurts this game, but it’s impossible to not recommend. I’m also playing Borderlands 2, which I find fun, if a bit formulaic at this point. EA didn’t send me FIFA so I’m not covering it. Atlus is sending the new Sherlock Holmes game which Brandon can dig into as soon as I send it to him.

I have a demo for Card Hunter which I need to get to as well. That looks so damn cool, I just need to find the time to get into it. So I am alive, just sort of lacking the time to do a lot of game writing at the moment.

Oh, as for “other” boardgames, the new Star Wars X-WING minis game is freaking amazing. A-MAZE-ING. Yes it’s ridiculously overpriced and is a clear money sink (FFG knows this game…and knows it well) but hot damn if this isn’t awesome. It’s a pretty simple game but it’s exactly what I want out of a Star Wars combat game.

I defy any group to play this game without at least ONE “Stay on target!” quote coming out of someone’s mouth.

 

Dishonored – The Tales from Dunwall, Part 1

Behold this new, animated short about beautiful Dunwall before plagues and assassins and murdering people became normal parts of every day conversation.

I knew that whale oil was important to Dunwall, but I didn’t know that the guy who made it so important did so after seeing some homeless people throw it on a fire. No one ever figured out that whale oil was flammable up until that time? Not exactly dealing with a bunch of Rhodes Scholars, or the Dishonored equivalent, are we?

You may recognize Chloe Grace Moretz as the narrator, or maybe you stopped listening ten seconds into the clip due to how overwhelmingly terrible the narration is. Hey Bethesda, if you’re going to go through the trouble of hiring a famous person to do your narration, you might want to find out if they can, you know, narrate.

Darksiders II: Argul’s Tomb in Review

B. B. King famously wrote that he was paying the cost to be the boss and while his sentiment was aimed at a woman who was less than thrilled with how King spent his time, the phrase kept sticking in my head when thinking about Argul’s Tomb, the first piece of Darksiders II DLC. In my game, Death is the Boss, capital B: level 30, almost the entire Harbinger skill tree maxed out, a pair of scythes that steal health faster than I can lose it. Like I said, Boss, capital B. In this case, the cost of being such a high level boss is that dungeons like Argul’s Tomb hold very little challenge and even less reward.

Is this going to be an issue with other people who were less dedicated to making Death the very best horseman he can be, or those still playing the game? Certainly not, but I can’t be the only one with a high level character and while Argul’s Tomb may have some clever puzzles and an explosively entertaining rail gun section, I think it’s still better suited to those just starting out Death’s adventure, an unfortunate situation given that the game came out a month ago.

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Jumping the Shark Podcast #144

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Image: Filomena Scalise / FreeDigitalPhotos.net

The Straw is absent for Jumping the Shark #144, but we threw a rock out a window and happened to hit Tom Chick, who came in to join us for the show and punk me over Guild Wars 2 in the process. By all mean, enjoy yourselves… Oh yeah, and before that Tom and Brandon talk in considerable depth about Borderlands 2 and before all is said and done Tom lets us know what separate Torchlight 2 from Diablo 3.

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Calendar Man – Week of 9/24

Are you ready for some football, and by football I mean soccer. Sorry rest of the world, but we decided that our football was better than your football and now we just call it football. But hey, soccer is a perfectly nice name! And don’t worry, once we leave our shores, we’re pretty clueless, so feel free to prank us accordingly.

This week also has a new Dead or Alive game, a new Sherlock Holmes game, pandas running amok in Azeroth and other delights to go along with your footie.

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Ciao, Vita

Yesterday I packed my PS Vita back into its original box and shipped it off to some guy in Texas that Bought it Now for $200 on eBay. Before that, I wiped the memory, flushing away Persona 3 and a couple of other games along with save data for others that I’ll never finish. I kind of grimaced, holding it for the last time because it’s such a damn good handheld, probably the best I’ve ever seen. Probably the last one I’ll ever own. Continue Reading…

The Good and Bad of Borderlands 2

For a game that was one of my most anticipated of the year, I haven’t played Borderlands 2 for nearly as much as I would have liked. Alas, just as I got started getting into it, something else for review dropped into my lap and I had to devote some time to it. Such is the way of a game reviewer, you go where the money takes you. Wait, we’re not getting paid for this?

Get my agent on the phone!

I have put in enough time with the game to talk about some of the stuff that I like, and some of the stuff that I don’t, though and I’m happy to share it, thereby gaining me a small respite from Bill’s incessant cries for a piece about my Borderlands 2 impressions. A real taskmaster, that Abner.

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