Along technical criteria The Last of Us is a stunning entertainment product. The art direction is rugged, detailed, and presents a post-apocalyptic American civilization both in ruins and in the process of returning to nature. The character animation, modeling, and voice acting (coupled with an attention to body language) is damn close to the best in the industry, setting new benchmarks for the quality of human depiction in AAA design. The sound design is sparse, evoking a quieter world punctuated by the percussion of gunshots or the wet smack of a fist in the face. It’s not hard to be impressed by Naughty Dog’s production work, which may very well outstrip anything they’ve accomplished in the Uncharted games.
It’s really too bad that the rest of the game sucks. (more…)