Hey wait now those are his words, not mine. Mr. Phil Fish, co-creator of the indie game Fez recently told Destructoid that, in effect, WiiWare is a big pile of crap.
“Right now we’re only concentrating on XBLA, which makes the most sense for us at the time. PC and PSN would also make a lot of sense, but in my opinion, WiiWare just wouldn’t be worth our time and effort. It’s a dismal system that I don’t want to deal with neither as a customer, nor a developer. No demos? Fuck off.”
And while we all get a chuckle out of such crass use of the F Bomb I know you are likely asking the all important question, ‘What the **** is Fez?‘
7 thoughts to “Fez developer to WiiWare: F*** off”
Fez is basically the Duke Nukem Forever of the indie gaming world at this point. I’ve been hearing about this game for 3+ years. Translated to indie game development time, that’s like 10 years.
Still, I’m glad to see they’re planning on releasing a demo. Hopefully that’ll be out sometime in 2015. Who knows, maybe by then WiiWare will be a viable option for them.
What the **** is Fez? Another retro-styled indie platformer with a cute gimmick that will have the white-belt hipster brigade flipping out over it as they decry the lack of innovation and vision in the industry…while celebrating a game with 25 year old gameplay mechanics and concepts.
It is stupid that WiiWare doesn’t have demos or even decent previews. The interface is crap, and it’s obviously not as fully featured as XBL or PSN. But it’s also completely secondary to what the Wii is and does. It wasn’t intended to be an online gaming powerhouse, and it was also developed and brought to market before DLC and on-demand product became de rigeur. Don’t forget, I don’t think there was even horse armor when the Wii released.
Haha, someone recently reminded me of this game and I couldn’t believe it was still in development. It really is the DNF of indie games.
Not quite sure I understand… the WiiWare service has been offering demos since November.
You do realize that indie games have LESS people working on them right? That’s less man hours and longer everybody-wait time to get something done.
The problem isn’t the development time, it’s the hype. What’s dumb is giving a promo too much attention. I’d prefer the attention go to games that are being released than indie-hype-du-jour.
You do realize that the original 3D Realms Duke Nukem Forever development cycle boiled down to George Broussard sitting in his underwear playing World of Warcraft all day while cashing huge checks, right?
I believe that’s the analogy they’re making.
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