Image: Filomena Scalise / FreeDigitalPhotos.net
Most weeks everything on Jumping the Shark goes pretty much according to plan. Then there are weeks like this one where almost nothing goes to plan. This week we were supposed to have some of the folks behind Section 8 on the show and I was supposed to be taking a week off (it was my son’s birthday). Unfortunately, some last minute issues came up that prevented the interview from happening. Then Danielle couldn’t make it, nor could a couple of our usual reserves. So I suited up only to spend 20 minutes trying to figure out why I couldn’t hear Bill and Brandon on the Skype chat. (For some reason my Skype audio out was rerouted through my PlayOn server. Very odd.) It was awesome.
Fortunately, we got the audio issue taken care of and settled in for what became a nice little “riff” show in which we just talked about what we’ve been playing. The end result, a damn fun show to be a part of. To be honest, as much as I like talking to folks who make games, it’s hard to relax recording those episodes. Here we get to just sit back and do what we do, which includes digging further into Portal 2, Brandon’s disappointment with Conduit 2, a peek into Bill’s heroic exploits in Mount & Blade: With Fire and Sword, and we talk up the Playstation Network mess. Good times all around!
(Embedded feed included after the break.)
3 thoughts to “Jumping the Shark Podcast #67”
Surprisingly this episode came out really great. It is nice to have guests sometimes, but other times I really enjoy just hearing you guys shoot the shit about games, and not need to tiptoe around a guests feelings. Like I imagine it’s difficult to have a dev of Conduit on the show when it turned out to be a bit of a disappointment. Great job guys, and hopefully things are back to normal next week
Yeah sometimes those shows are the best when we can just wing it.
We have guests next week tho
I really enjoyed this week’s ep. You guys should do these riff shows more often…