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Kalypso Announces 4X Space-Sim Legends of Pegasus

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You say 4X and I will at least pay attention.

PR ahead:

Legends of Pegasus, the 4X space simulation will put players in control of the last surviving humans, as they explore space in a quest to expand their galactic empire. Players will conquer and explore a incredibly detailed 3D universe as they use economic, diplomatic and scientific means to expand their empires. Through a deep technology tree, players will unlock new technologies to customize their ships and prepare their fleets for the next alien encounter…be it hostile or friendly.

In development by Novacore Studios, Legends of Pegasus will be released in Q2 2012.

Features of Legends of Pegasus include:

*A complete 4X science fiction gaming experience- eXlore, eXpand, eXploit and eXterminate your way to galactic conquest
*Tactical space combat – featuring a unique mix of turn-based and real-time strategy gameplay
*A realistic, immersive universe – Three races and 12 playable factions exist in a living-breathing universe populated by a huge variety of non-player civilizations
*Play alone or dominate with friends – a extensive single-player campaign coupled with a strong multiplayer focus ensure an engaging experience
*Massive customization options – design, build and deploy ships created from research into hundreds of technologies
*Make it yours – modding options will be available, allowing players to customize missions, maps and more

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Bill Abner

Bill has been writing about games for the past 16 years for such outlets as Computer Games Magazine, GameSpy, The Escapist, GameShark, and Crispy Gamer. He will continue to do so until his wife tells him to get a real job.

10 thoughts to “Kalypso Announces 4X Space-Sim Legends of Pegasus”

  1. You know what I want? An XBLA 4x that works with Kinect that makes me feel like I’m controlling my civ on some kind of massive holochamber thing. Give me that shit!

  2. Yeah, I’d be totally fine with that. It can’t make playing a 4X on a console any worse than using a controller.

  3. I’d like to see the developer that made Endwar apply that voice activated interface to a 4x. I think it would translate very well even on a console.

  4. Or space Carriers. Carriers in space is sort of like catnip for me. I massively over build them in every game they’re an option in. I hope at least one of the 12 factions is massively carrier based…

    Also: this sounds sort of like a TBS version of Sins of a Solar Empire.

    Also also: it’s possible I’m just dreaming and drooling…

  5. They could package it as a free game with Kinect. Now THAT would sell some hardware. Which would then boost kinect-only game sales since people have the hardware already – so why not?

    …Microsoft, are you listening?

  6. They’re too busy trying to market the device to the same groups that bought the Wii. So it’ll never happen.

  7. Sounds good. If it’s as good or better than Sword of the Stars I’ll be happy.

    There’s nothing like rocking up on someone’s doorstep, with a bio-missile and a Mass Driver Dreadnought in tow.

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