Here’s some early gameplay footage from GamesCom for Silent Hill: Book of Memories, the Vita spin off of Silent Hill. The video has a lot of developer commentary as well.
This game, and I am the first to admit that I am not terribly familiar with this series although I always wanted to play it, has divided the SH community right down the middle. Not sure why. It’s a new take on the franchise, which happens all the time, so why are people so mad?
Maybe Barnes can shed some light.
5 thoughts to “Silent Hill: Book of Memories Trailer”
I can explain why the community would be pissed. It looks like they just wanted to make a co-op action game and attach Silent Hill to it.
Silent Hill wasn’t really ever about combat. It was about isolation, loneliness and atmospheric horror. Knowing just that, you can probably see why the community is in a tizzy.
Looks like harry potter with… well, I don’t even see any undead.
Silent Hill fan here….this is simply not Silent Hill. It’s a cheap attempt to cash in on the brand name and re purpose it into something it is by definition not. Qxan is right on the money.
Oh wow. Silent Hill Diablo. Uh, are you sure this has “divided” Silent Hill fans? I find that hard to believe. This seems like something that should totally unify them in anger. I clicked the video sort of expecting what happened to Resident Evil at #4: sacrifice a fair bit horror for actiony appeal without totally ridding the game of a horror-themed feel. It was genuinely divisive, due in part to just being a damned fine game regardless of what it did to the series.
But this? I can’t even imagine feeling terror in a co-op hack-and-slash. Shit is impossible. Silent Hill was always a bit more subdued and a lot more psychological than RE, so yeah it is very weird to see them swing totally from being so much ‘deeper’ into the horror genre than almost any other mainstream game all the way to the other end of the horror-action spectrum to the point where horror is gone. I can’t even say it looks all that appealing even coming from my own didn’t-care-about-Silent-Hill direction. Top-down dungeon crawlers are derivative at best and boring/tedius at worst.
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