This week’s Jumping the Shark has a giant plateful of Witcher 2 discussion. What makes it and its world unique? How does the combat translate to the console? Why do these games continue to stuff trivial loot in every barrel and bookshelf? After that, Brandon and Bill talk Prey 2 and what all the rumors of cancellation and delay might mean for the game. This is, much to my chagrin, a second week in which I miss the show, this time because of a wonky Internet connection that wouldn’t let me stay online for more than about ten minutes at a go. Send all complaints to Comcast. They deserve them.
Edit Type: Skype
(The embedded feed is after the break.)