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Ascension: Storm of Souls Released

Just when I was tentatively dipping my toe back into the Ascension pool, Playdek goes and releases the Storm of Souls expansion. I’ve only played a game or two against the AI and I’m really digging the changes to the game. Being able to treat monsters as extra cards to banish for additional effects adds an extra strategy wrinkle, as does playing heroes to take advantage of the current event card. I haven’t been able to play a full on Mechana construct game yet to see how they’ve been changed, but I’ll get there eventually.

In order to play the expansion you have to update Ascension to the latest version and then purchase the expansion from within the game. Other tweaks come with the update including the ability to change the size of the honor pool before starting a game, a “next game” function for online matches (yay!) and a game timer that goes up to 28 days. You can also pick different avatars depending on which expansion pack you’re using. If you don’t want to spend the full $3.99 for Storm of Souls but still want some new cards, you can purchase a promo card pack for 99 cents. The card pack includes a new hero for each faction and two new monsters. I have no idea if both players in a MP match have to have the promo cards or if the new cards go into the deck for all players.

If you want to get in some games, feel free to hit me up for a match (BrandonNHS). I’m not looking to run 30 games at a time like I used to, but I’m ready to get back into the fray.

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Brandon loves games, which shouldn't be a surprise given where you're reading this. He has written for GameShark, The Escapist and G4, and made them all less relevant as a result.

7 thoughts to “Ascension: Storm of Souls Released”

  1. Challenge issued, advantage… you.
    Bought the expansion, yet to play any games with them yet (AI or otherwise). Should be fun.

    Anyone else looking for a SoS game can hit me up as well, Falcon059

      1. So certain are you. *Yoda laugh*

        I will admit last game you got me good. This game I’m already beginning to regret letting you draft Alan Hickman…

  2. pharmboy6500 here. I am an okay but not great opponent. Brandon and I split the difference most games

    Grabbed xpac this morning.

  3. So, I haven’t played that many games of SoS on iOS yet, but I’ve been playing it on with the real life cards for awhile now. I do very much like it, but they made some odd balancing choices.

    Best recommendation: Much like how buying Mechana Constructs in the early game was a pretty good investment in the original set, so is buying Lifebound guys in this set. A lot more of them get bonuses for playing other Lifebound Heroes and this will rapidly make your deck very powerful.

    Also: It is much tougher to run Mechana Constructs. Period. You desperately need to collect the Brazer Drone to make your deck effective since so many mechana constructs need to be sacrificed in order to activate (and the drone pulls them back to your hand).

    Next: It is much harder to banish from your discard (unless the Void Event is active). Don’t undervalue guys that only let you banish from your hand, because that’s the new normal (except for the Mechana Construct, Personal Wormhole, which is very good).

    Lastly: Almost everything that costs 1 is worth buying. Unlike in the previous set, your deck will almost always benefit from having them. In particular, the Enlightened dude (Prodigal) is ridiculously powerful (kills a Fanatic for you).

    Oh: Banishing from the center row is much more expensive than it used to be. That’s because it’s powerful and was too cheap in the previous set.

    Okay, last thing, really: Getting the expensive heroes(one in Enlightened and one in Lifebound) that let you pick up cards for their victory point cost is essentially game winning. Either grab them yourself or banish them.

    And I’m so excited right now.

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