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Dungeon Twister to Hit PSN!

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Whoa, I didn’t see this coming and it will be a reason for me to use my PS3 for something besides my Netflix box.

While most boardgame ports are hitting iOS devices, this sucker is going the console route, and while I would prefer XBLA, PSN will have to do. Dungeon Twister is a damn good 2-player game of turning rooms, confusing layouts and escaping with loot. I own the Asmodee edition and it’s a perfect 30-45 minute game, which makes it an ideal port to the console or iOS realm.

According top Joystiq this will drop over the summer. I’m in.

The digital boardgame Renaissance continues.

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Bill Abner

Bill has been writing about games for the past 16 years for such outlets as Computer Games Magazine, GameSpy, The Escapist, GameShark, and Crispy Gamer. He will continue to do so until his wife tells him to get a real job.

6 thoughts to “Dungeon Twister to Hit PSN!”

  1. This isone would be totally at home on the iPad. I don’t know that I really want to play this on console so much.

    Either way, I hope they plan on doing the expansions.

  2. Mr. Abner or Mr. Barnes, would either of you be so kind as to comment on the overall quality of this game? I do not have a PS3, so I personally am asking more with reference to the board game. I have oft looked into purchasing Dungeon Twister 2 at my FLGS, but have yet to take the fall. Is this an instant recommendation? Is it a recommendation with caveats? I would appreciate hearing the opinions of you fine gentlemen. Thanks, good sirs!

    1. Of course.

      The thing about the game is that it’s not quite the hack n’ slash dungeon crawl you might think it is. It’s actually pretty cereberal. Both sides get a team of adventurers and you activate them with cards. Both sides get the same deck of cards, so it’s completely symetrical with no die rolling, card draws, or anything like that. You get VPs by killing the other player’s guys or getting out of the other side of the dungeon. The twist (har har) is that there are spaces in each dungeon section where you can put a man on them and turn the tile, changing the situation.

      It’s a halfway point between Wiz War and Robo Rally, in all ways.

      1. What Mike said. But really the key thing to know is that the game is really like a giant puzzle — no luck, requires both planning and the ability to alter plans once rooms start moving. I think there are better 2-player games but DT is unique and it improves w/ multiple plays.

        Thumbs up from me.

  3. This is great. I just hope it is truly faithful to the baord version and they don’t add any corny arcade elements. I also hope the AI is solid and not totally bungled a la Blood Bowl, as I’m not totally sure there is going to be a big community out there on PSN playing this.

  4. I prefer the new edition over the old one. I have no real reason why. How is that for insightful commentary.

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