Be! Excited! B-E excited! Be! Excited! B-E excited! The long-awaited Neuroshima Hex multiplayer update is now live on IOS, bringing with it the async and simultaneous multiplayer the game should have had all along. Thanks, Big Daddy Creations!
Oh…wait a second. Cheerleaders, pipe down for a second…um…is anybody able to get in to create a game? Looks like Neuroshima Hex took a wrong turn into the bad part of Crash City.
So yeah, it’s apparently live in the same way that Diablo III went live last week. Crackedlcd75, when it’s working. Back to Storm of Souls…
This is merely prolonging the domination that I will have over all of you.
Nightfall? Ascension? Pish posh.
I can play some Hex. Gauntlet — thrown!
I missed the Ascension bandwagon but not this one!
Whoever wants to have a round can add me McGuillan or [email protected]…if the code didn’t keep dropping us.
This MP interface is awful.
Yeah…what a disappointment after Playdek. Maybe this would have cut it two years ago.
Jumped into a 3-player game today, played 5 turns, both guys quit, game over.
Whee
That’s rather unfortunate. I’ve never played Hex, but was considering picking it up for some a-synch. Sounds like it’s not quite cut out for prime time.
they removed the Undo button for online play which can *totally* ruin a game if you make a mistake.
I see, is that a game-breaker type omission? Sounds like it could be, especially for an iPhone user, but I’ve never played Hex, only had my interest piqued by your discussions.
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