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The XCOM FPS Delayed Yet Again

Playing a little catch up with some news blurbs today as I was out gallivanting yesterday — actually took my daughter to play basketball and then I started up the Game of Thrones RPG on the 360 (more on that later).

Anyway, yesterday’s 2K news about the Firaxis developed Enemy Unknown shipping in October is countered by the news that the 2K Marin developed XCOM shooter has been delayed — again — this time to the staggering target date of April 2013 through March 31st 2014. Quite the window.

I’m no Amazing Kreskin, but I’m seeing a grim future for the XCOM shooter. After seeing the game at E3 over the past couple of years, this isn’t all that surprising.

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Bill Abner

Bill has been writing about games for the past 16 years for such outlets as Computer Games Magazine, GameSpy, The Escapist, GameShark, and Crispy Gamer. He will continue to do so until his wife tells him to get a real job.

7 thoughts to “The XCOM FPS Delayed Yet Again”

  1. Especially with XCOM: Enemy Unknown appealing much more to the fans of the original games, and being a cheaper downloadable title, the need for the FPS XCOM, which the fans were all like “huh, wah?” about, seems less and less necessary. And it will be competing with Bioshock Infinite, Dishonored and a bunch of other stuff.

  2. I hope it’s not vaporware. I hope it’s drug-out-into-a-public-street-and-shot-ware. It’s a shooter nobody wanted, saddled with the brand name of a game series that is the exact opposite of FPS.

    I suppose the game might be viable separate from the brand. Just call it Tactical Alienshoot: This Time, You Build The Shootsticks.

    1. If it had been Tactical Alienshoot, as I suggest, would you have not bought it?

      No need to duck for cover. *I* might have bought it, had it not begun by kicking one of my favorite game brands ever square in the jimmy.

      “We’ve decided to make the next Call of Duty turn-based.” ‘Sall I’m saying.

  3. I’ve said it before and I’ll say it again. I’ve never understood why companies want to be saddled with the heavy burden of a classic franchise name/nostalgia when it really doesn’t need to.

    The classic name will only appeal to older wilier sods like us, the kids wouldn’t care a jot. The older generation dont want to see their classic games bastardised into shooters and the kids…. their a bit busy with other shooty shooty games.

    If this game was directly inspired by the concepts and ideals of X-Com but called Planet Defence (or Space Jabbers, or Killy Alien Kill) we would all have been more excited for it.

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