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Jumping the Shark Podcast #148

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With Bill spending a few days getting back to nature, it’s the Brandon and Todd show once more and we spend it talking about the things of largest concern to gamers everywhere: The Tigers in the World Series and my nightmares of demonic possession. There’s some game talk thrown in for good flavor, I guess. Brandon goes back to Borderlands 2 and it’s initial go-round of DLC: Captain Scarlett’s Pirate Booty. I get in deeper with XCOM, including an ill-fated experiment with the game’s Classic difficulty. We also talk a bit about game modding and DLC in general. (I was wrong, by the way, that the modding scene hasn’t broken out yet for XCOM. There’s already some interesting options out in the field. You can find and read all about them at XCOM Nexus.)

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READ ALSO:  X-COM: Enemy Unknown – Not a Review

Todd Brakke

Todd was born in Ann Arbor with a Michigan helmet in one hand and a mouse in the other. (Never you mind the logistics of this.) He grew, vertically anyway, and proceeded to spend over 16 years as a development editor for Pearson Education, publishing books, videos, and digital learning products under the Que and Sams Publishing imprints. Because that wasn't enough of a challenge, Todd has also been a 20-year part-time snob about video games, writing reviews, features, and more for multiple outlets. Follow him on Twitter @ubrakto or check it out his website at ToddsFoolery.com.

One thought to “Jumping the Shark Podcast #148”

  1. Not sure if you know this or not, Todd, but in XCOM you can zoom out by using the ‘G’ key, and zoom back in with the ‘T’ key (I think). Much easier than using the middle mouse button.

    Agree that multi-story buildings and saucers are a real pain. Might be easier to navigate with a controller, but I haven’t tried that yet.

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