Having emerged from our respective turkey comas, the mad trio are all back together for Jumping the Shark #153. Bill gives us the lowdown on The New Science’s success at BGG Con, the latest developments in Tomorrow, and a few other cardboard bits and pieces that have been on his carving plate, including Spartacus, and the first deck-building game in a long while to grab his attention, Legendary. I spend a few hours with Baldur’s Gate Enhanced Edition (PC version) and find that, yep, it’s pretty much Baldur’s Gate, only it runs better on modern hardware. I’m also reminded just what it was like to play a so-called hardcore RPG in the 90s era of game design. Things really have changed and, it turns out, some of those changes were for the better. Finally, Brandon wraps up his time with Dishonored and finds a few more shiny spots behind the blemishes of Halo 4.
Todd was born in Ann Arbor with a Michigan helmet in one hand and a mouse in the other. (Never you mind the logistics of this.) He grew, vertically anyway, and proceeded to spend over 16 years as a development editor for Pearson Education, publishing books, videos, and digital learning products under the Que and Sams Publishing imprints. Because that wasn't enough of a challenge, Todd has also been a 20-year part-time snob about video games, writing reviews, features, and more for multiple outlets. Follow him on Twitter @ubrakto or check it out his website at ToddsFoolery.com.