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Jumping the Shark Episode #193

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We’re all in the house for this week’s JtS to talk about The Wolf Among Us. Does the first installment in TellTale’s latest choice-and-consequence adventure game measure up to expectations? Will it tickle you to hear Toad from Wind in the Willows curse a lot? How about Snow White working in (I think) the mayor’s office. And, hey, there’s always your protagonist, Bigby Wolf, doing his best Wolverine impersonation. It could work, right? Also this week, Brandon gets his Pokemon pants on and discovers they fit better than ever. And we talk some more Agents of Shield, Walking Dead, and a little Sons of Anarchy.

Enjoy!

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READ ALSO:  Jumping the Shark Podcast #156

Todd Brakke

Todd was born in Ann Arbor with a Michigan helmet in one hand and a mouse in the other. (Never you mind the logistics of this.) He grew, vertically anyway, and proceeded to spend over 16 years as a development editor for Pearson Education, publishing books, videos, and digital learning products under the Que and Sams Publishing imprints. Because that wasn't enough of a challenge, Todd has also been a 20-year part-time snob about video games, writing reviews, features, and more for multiple outlets. Follow him on Twitter @ubrakto or check it out his website at ToddsFoolery.com.

One thought to “Jumping the Shark Episode #193”

  1. Yeah, the whole leveling thing is a thing. I remember Blizzard doing an entire design discussion about the leveling curve for WoW post Burning Crusade to make it more appealing. They went into thing like time to enjoyment and other weird numbers that they used to try and quantify the amount of time for effort spent to keep the ding going so players are always on the fence about ‘going to bed after just one more level.’

    Even DDO does the whole leveling thing. Although it’s a bit different. There are/were 20 actual levels that act like their pen and paper counterpart. But then they added 4 levels in between each of those actual levels that provided very minor character advancement, like +3 to lock picking or +1 use for assassin skills.

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