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Elder Scrolls Online. Hmm.

It seems an odd time to develop an mmo and while it is impossible to deny the staggering popularity of The Elder Scrolls games, it is very much an uncertainty whether or not Bethesda can lure the players of the strictly solo RPGs to jump online and share the world with other adventurers.

We always say that it is unwise to overly praise E3 demos, but it is equally unwise to be too critical, particularly with a hands off developer driven demo.

That said.

It looks sort of…bland. The combat, while action oriented and not old school mmo, still has powers and cool downs (despite what the Zenimax rep said during the demo). The idea of public dungeons seems taken right out of Warhammer Online and the public quest system. There are private instances, raids, and pvp with hundreds of people per side.

It is also a low min spec game, which should be laptop friendly and not too graphic intensive but should look sharp on higher end rigs. The demo we saw looked…ok. The vistas look fine but the character animations need work.

There are novel ideas here, such as branching storylines and bonuses for playing as a group such as turning a simple fire spell into an area of effect firebomb just by grouping with teammates.

There still didn’t seem to be too many features here that will entice those with mmo fatigue unless you are just itching to join forces In the world of The Elder Scrolls. I realize I may not be the target audience here, but I have played my share of mmos and I’m not sold yet.

The Elder Scrolls Online Revealed

Game Informer has the goods on the next Elder Scrolls game, which is teased online but will be revealed more in depth in the June issue.

It’s a MMO for PC and Mac and will ship in 2013.

An in-depth look at everything from solo questing to public dungeons awaits in our enormous June cover story – as well as a peek at the player-driven PvP conflict that pits the three player factions against each other in open-world warfare over the province of Cyrodiil and the Emperor’s throne itself.

“It will be extremely rewarding finally to unveil what we have been developing the last several years,” said game director and MMO veteran Matt Firor, whose previous work includes Mythic’s well-received Dark Age of Camelot. “The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise.”

Not sure what to think of this as obviously details are few at the moment. Personally, I’m done with MMOs but your mileage may vary. I see ‘three player factions’ and that sounds like a Realm Vs Realm type of deal which would jive with the Dark Age of Camelot design, one that was picked up in Warhammer Online.